Sony And Capcom Lead PAX South Exhibitors

Very interesting to see that Sony will be there after bowing out of E3 and not holding their own show. This is usually a show for Indies.

 

PAX South Reveals 2019 Show’s Exhibitors
SAN ANTONIO – Dec. 21, 2018 – PAX South 2019, taking place Jan. 18-20 at
the Henry B. Gonzalez Convention Center in San Antonio, TX, has revealed
its exhibitors list, which is now available via the official PAX Guidebook
app.
PlayStation, Capcom, and Bandai Namco are among more than 160 exhibitors
showcasing new and upcoming projects like Days Gone, Resident Evil 2,
Devil May Cry 5, and Jump Force. Other highlights include a massive
tabletop gaming section, the PAX Arena, which will host a variety of
esports competitions throughout the weekend, and a deluge of geek culture
vendors.
Entering its fifth year, PAX South 2019 continues to be a premier event
for gamers, kicking off the New Year with a bang. Taking place in the
heart of downtown San Antonio, PAX South provides a place for gamers to
get hands-on with highly-anticipated titles, participate in panels with
prominent gaming personalities, take in concerts with music from and
inspired by games, and much more. The full schedule of events, including
the “Storytime” keynote with God of War (2018) director Cory Barlog, is
available on the PAX South website.
Badges for PAX South 2019 are still on sale. A limited number of three-day
badges remain for only $85, while single-day passes cost $42. Families can
pick up $10 Sunday kids’ badges (for ages 7-12). Exclusive PAX South 2019
merch, including a zipper bag, office set, and limited-edition Level Up
Dice Stand + Dice are also available for those purchasing badges online.
The international PAX series of shows (West, East, South, Australia, and
Unplugged), produced by ReedPOP in conjunction with Penny Arcade, comprise
some of the world's largest gaming festivals. PAX events connect the
industry's greatest creative minds from across the worlds of video and
tabletop gaming, directly to passionate audiences.