Bloodborne: Hands On PAX Prime 2014

During our coverage with Sony at PAX Prime 2014, I got some time to play the upcoming game Bloodborne. Unlike The Order 1886, we were not allowed to capture any gameplay and could only take a few booth images but we started off our demo in a very macabre themed game.

At the start of the demo, I was taken in by how well the setting of the game looked as it was something that Jack the Ripper would be happy to call home.

Carriages on their sides, cobblestones, and gas lamp lighting set the tone and I noted how the game reminded me a bit of God of War in terms of movement and combat with a touch of Dark Souls.

Coming up on an enemy, I engaged in a series of blade attacks which minced him down to size in no time. I was impressed with not only the graphics but the smooth and fast frame rate and action of the game.

After climbing a ladder, I came upon another pair of enemies and while one armed with a massive pitchfork moved in, I was able to dispatch the other one with a shot from my gun which offers a nice counter attack option as I could quickly fire while preparing to engage with my blades.
Many enemies came at me in pairs and presented some interesting challenges, especially when they were taller and had a greater reach then I did, but thankfully I had speed and tenacity on my side.

After wading through the enemies and exploring the maps, I was confronted by a boss enemy who was mostly comprised of roots. Although massive in size, it was venerable to fire and I was able to light it up a few times while pressing home my attack.

I did find it a bit tricky at times to lock on my gun as it was a hip fire style so when I got in close; I had to make sure I was properly lined up as spray and pray did not work and without a targeting reticule, it required some tact to be effective.

That being said, I was impressed with what I saw as aside from stunning graphics, the gameplay was amazing and I liked what I saw. I look forward to seeing more of the game leading up to the launch in 2015 as based on what I saw; Sony continues an impressive run of PS 4 exclusives.

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