Skewed 'n Reviewed http://sknr.net Movie News and Reviews Mon, 01 Sep 2014 06:08:28 +0000 en-US hourly 1 Hyrule Warriors Gameplay Video: PAX Prime 2014 http://sknr.net/2014/08/31/hyrule-warriors-gameplay-video-pax-prime-2014/ http://sknr.net/2014/08/31/hyrule-warriors-gameplay-video-pax-prime-2014/#comments Mon, 01 Sep 2014 06:08:28 +0000 http://sknr.net/?p=75586 Nintendo has rebounded nicely with their recent games and with the pending Zelda actioner, Hyrule Warriors, looks poised for another hit.



 

 

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Dead Island 2 Gameplay Video: PAX Prime 2014 http://sknr.net/2014/08/31/dead-island-2-gameplay-video-pax-prime-2014/ http://sknr.net/2014/08/31/dead-island-2-gameplay-video-pax-prime-2014/#comments Mon, 01 Sep 2014 05:47:20 +0000 http://sknr.net/?p=75582 During our coverage of PAX Prime 2014, we got some hands on time with Dead Island 2 and Escape From Dead Island. We will have the coverage of our time with the game up soon but for now, here is some gameplay from the booth showing the great looking action of the game.

 



 

 

 

 

 

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Nintendo Images From PAX Prime Day One http://sknr.net/2014/08/29/nintendo-images-pax-prime-day-one/ http://sknr.net/2014/08/29/nintendo-images-pax-prime-day-one/#comments Sat, 30 Aug 2014 05:06:16 +0000 http://sknr.net/?p=75579 Nintendo had a large presence in multiple locations at PAX Prime and here are some images from the first day of the show.

 

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The Order: 1886 PAX Prime Gameplay Video http://sknr.net/2014/08/29/order-1886-pax-prime-gameplay-video/ http://sknr.net/2014/08/29/order-1886-pax-prime-gameplay-video/#comments Sat, 30 Aug 2014 04:38:22 +0000 http://sknr.net/?p=75575 We started our coverage with a visit to Sony and they allowed us to play the game and shoot some video as long as it was over the shoulder.  The game was visually impressive and once I got used to the weapons and the controls, it was clear to see why Playstation 4 owners are looking forward to this one.

 

 



 

 

 

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As Above So Below http://sknr.net/2014/08/29/as-above-so-below/ http://sknr.net/2014/08/29/as-above-so-below/#comments Fri, 29 Aug 2014 13:00:11 +0000 http://sknr.net/?p=75571 The film “As above so below”  is part horror, part treasure adventure, and
all shaky cam. This found-footage film could also be more aptly titled as
“Lara Croft goes to hell.” The story centers around an excitable young
adventurer with a British accent named Scarlett on a search for the
mythological Philosopher’s Stone. A self-professed scholar of alchemy, she
hopes proving that the stone exists will fulfill her father’s legacy and
prove to the world that he wasn’t crazy. This search leads her and her
partners through the secret areas of the haunted catacombs of Pairs, France
into what could be hell itself. The movie starts with her traveling to Iran
for clues on the location of the Philosopher’s Stone.

The action opens without introductions which I enjoyed, as it gets right
into the action and sets the a good pace for the rest of the film. After
retrieving clues to the location of the stone and narrowly avoiding
security and a cave-in in Iran, our heroine sets off to Paris, France to
gather the rest of the crew for her adventure (the rest of our films
characters). These characters include her old friend Benji, a translator, a
group of French miscreants:  Papillion (the leader), Zed and Souxie (the
Banshee, no kidding) all of whom are experts on the secret underground
catacombs. Her loyal documentarian George rounds out the crew who has
followed her around since the film’s opening shot.

Up until this point, the horror element of this film is non-existent. Once
the crew journey into the secret catacombs is when things begin to get
eerie. Plot and circumstance is good and all, but it’s a horror movie, is
it scary? Well, I wasn’t scared at all, neither was my wife whom I saw the
movie with. I’d call it more of a psychological thriller, a slight one at
that. Lots of supernatural happenings occur in the caverns akin to what
you’d find in a haunted house movie. Things like phone’s ringing
inexplicably in an area devoid of electricity and hundreds of feet below
the ground, spooky ghost like figures chanting occult hymns, and dead
drowned children. There isn’t much gore in this film, the little found is
reserved for the last 3rd of the movie. Some fear and wince inducing
moments are supplied via claustrophobia as the group squeezes themselves
through tight corridors and underwater channels. They did a pretty good job
of getting your heart racing. These scenes were reminiscent of a greater
horror entry “The Descent.” If you’ve seen that film, then you know what to
expect when it comes to the 1st person moments of claustrophobia.

Once in the catacombs what follows is a maze of twists and turns and
strange occurrences as the crew tries to solve the mystery of the hidden
Philosopher’s Stone as one by one the crew members get killed off in their
attempt to escape the demonic maze of underground tunnels. As for the
ending? Well prepare to be underwhelmed. The definitive worst part of the
film is its ending. It is so mundane and handled extremely poorly as to
come to an abrupt and seemingly rushed finish without any sense of
accomplishment or endearment to any of the characters or what they have
been through. Although they don’t all make it out alive (naturally this is
a horror film) those that do give off the impression of a group that has
just passed out of the end of a haunted house maze similar to those at the
upcoming Halloween Horror Nights at Universal Studios.

-2 stars out of 5

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Sunset Overdrive Bus Rocks PAX Prime http://sknr.net/2014/08/28/sunset-overdrive-bus-rocks-pax-prime/ http://sknr.net/2014/08/28/sunset-overdrive-bus-rocks-pax-prime/#comments Fri, 29 Aug 2014 04:56:33 +0000 http://sknr.net/?p=75567 The doors do not open until tomorrow, but Microsoft is wasting no time promoting their hot upcoming game Sunset Overdrive. While they will have it on the floor of the show, they have a special Sunset Overdrive bus complete with Roadkill to bus attendees to the Microsoft campus to play the game. They had the bus lined up outside the ticket window, so those in attendance could pick up their badges and head over for a taste before the doors open.

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First Look At The Rebels From The Hunger Games: Mockingjay http://sknr.net/2014/08/28/first-look-rebels-hunger-games-mockingjay/ http://sknr.net/2014/08/28/first-look-rebels-hunger-games-mockingjay/#comments Thu, 28 Aug 2014 16:55:04 +0000 http://sknr.net/?p=75562 Here to save the day for Peeta and Katniss, here are the Rebels. What do you think?

FIN06_Seashore_1Sht_Rebels_Gale_VFFIN05_Seashore_1Sht_Rebels_Pollux_VFFIN05_Seashore_1Sht_Rebels_Messalla_VFFIN05_Seashore_1Sht_Rebels_Cressida_VF
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The November Man http://sknr.net/2014/08/27/november-man/ http://sknr.net/2014/08/27/november-man/#comments Wed, 27 Aug 2014 13:00:19 +0000 http://sknr.net/?p=75557 Review by Angele Colageo

Pierce Brosnan returns to the spy action thriller genre; this time as Devereaux, the ex-CIA ops agent from the November Man series by Bill Granger. Brosnan brings his elegant demeanor to this incarnation of trained killer sans tux, tie and gadgetry of his previous roles.

The film opens with him mid-operation, training his protégé Mason (Luke Bracey) on the finer points of being an ops agent. Here, we are given a glimpse of the relationship between Devereaux and Mason. As a mentor, he teaches the inexperienced agent how to gauge and assess situations. At times, comes off as a father figure, scolding the younger agent for his missteps when we are shown Mason’s impulsive nature and how the lessons from his mentor apply as the story unfolds.
Flash forward five years after and Devereaux is retired, now living a gentler life as the owner of a small café. He is re-activated by Hanley (Bill Smitrovich), his longtime handler, to extract a deep cover asset. At the same time, the CIA head of the operation, Perry Weinstein (Will Patton) sets a team on retrieving the information that the asset holds. The asset, Natalia, puts Devereaux on the trail of the critical information which could change the political climate of Russia and impact the world order. This assignment brings him face to face with Mason (this time as his adversary) and introduces us to Alice Fournier (Olga Kuriyenko).

Fournier is a social worker that works with refugees from Chechen war. This has put her in the position of interest to many parties looking for information on a missing young woman. The young woman, Mila could be the lynchpin that brings down the Russian Presidency and time is running out for her as many are on the search for her and the information she holds.
We are taken on a ride through Belgrade as Devereaux and Fournier get closer to the truth while dodging Alexa, the Russian assassin and the CIA team with Mason at the helm. There are moments of suspense in the story where the tension is tightly drawn, leading one to anticipate a predictable resolution but then be surprised by the unexpected.

Brosnan is great to watch in action as he moves through the city working his spy game. Bracey (Another Aussie import, thank you Australia!) looks like he just has game with the ladies.

Directed by Roger Donaldson (The Bank Job & The Recruit), we are taken on a fast paced run that holds your attention to the very last shot. Filmed in Belgrade and Montenegro, the city provides the twisting maze for hunt and chase action film.

4 stars out of 5

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Space Engineers http://sknr.net/2014/08/27/space-engineers/ http://sknr.net/2014/08/27/space-engineers/#comments Wed, 27 Aug 2014 12:30:03 +0000 http://sknr.net/?p=75548 If you’ve ever played Minecraft or Garry’s Mod, you probably know what to expect from the indie sandbox title Space Engineers. It’s fairly standard as far as sandbox games go. Just, as the title suggests, it’s set in space. The space setting affords some interesting gameplay features other sandboxes do not – such as gravity and fully functioning starships and space stations.
It’s still fairly early on, so at the moment your experience in Space Engineers amounts mostly to just building ships. People have come up with extremely impressive ship designs and almost anything you can think of from a sci-fi IP has been recreated by the community and shared through the Workshop. You can put turrets and guns on your creations and duke out with your friends, but the ship controlling can be difficult and the netcode is prone to lagging in large firefights.

That said, the developer is continually improving the title and adding features. I have heard that other modes will be added at some point, and I imagine more building blocks for ship/base building will be added as well to increase diversity in player creations. The maps are, well, space. There are asteroids throughout, but as of right now it’s mostly just a large empty canvas that you would expect from just space. I would like to see more diversity in setting, from debris fields to nebula to planets. It would be cool to have an entire star system as your playground, fit with NPC alien critters and places to explore. As a ‘Minecraft’ clone, it’s that aspect that Space Engineers lacks. Exploration. Space can be the most potentially awesome place to explore, and to do so in your own player-crafted ships would be amazing.

So, as of right now, if you’re very interested in space ship crafting a la Minecraft then this is a great title for you. The tools are easy to use and it is full of interesting features that would only be present in a space-only game such as localized gravity and actual physics. You can build the ships you want with ease and duke out against your friends’ ships and/or bases. But, right now that’s it. That’s where the game ends pretty much. It has the potential to truly be an amazing space sandbox if it added things like planets to explore and life to discover.
There’s nothing wrong with building the ship you want in a sandbox whose tools are very easy to learn. It’s just that after you build your ship there’s not a whole lot you can do with it afterwards.

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Sega Unveils Their PAX Prime Lineup http://sknr.net/2014/08/26/sega-unveils-their-pax-prime-lineup/ http://sknr.net/2014/08/26/sega-unveils-their-pax-prime-lineup/#comments Wed, 27 Aug 2014 00:10:51 +0000 http://sknr.net/?p=75553 Game Demos, Exclusive Trailers, Prized Competitions and More Take Center Stage at
the West Coast Video Game Festival

SAN FRANCISCO (August 26, 2014) – SEGA(r) of America, Inc. is heading to 2014 PAX
Prime in Seattle with its fall lineup in tow and ready to unleash on all in
attendance. Gamers will be given the chance for hands-on demos of Alien:
Isolation(tm), Sonic Boom(tm): Rise of Lyric, Sonic Boom(tm): Shattered Crystal and
Hatsune Miku: Project DIVA(tm) F 2nd, creating a unique experience for fans as they
get a detailed look at the hottest games of the year.

Coming off the heels of its national debut at San Diego Comic-Con, Alien: Isolation
will be showcased in amazing, spine-tingling fashion at Booth #232 with game demos
in a custom-designed, giant-sized Alien egg pod. The pod creates a self-contained,
fear-inducing, immersive gaming experience for the newest title of the Alien(tm)
franchise. As gamers tremble in fear, the Alien: Isolation booth will have a live
on-site stream feeding on-lookers and fans the POV gaming perspective, prepping
gamers for the intense experience before they enter one of several gaming stations.

To help extend the demo experience onsite, SEGA will host a “Survive the Demo
Competition,” giving gamers the chance to win exclusive limited edition Alien
jackets (while supplies last). Alien: Isolation is available worldwide on October 7,
2014 for Xbox One, the all-in-one games and entertainment system from Microsoft,
PlayStation(r)4 computer entertainment system, Windows PC, Xbox 360 games and
entertainment system from Microsoft and PlayStation(r)3 computer entertainment
system.

When it comes to SEGA’s iconic Blue Blur, Sonic the Hedgehog will be racing into PAX
at top speeds in Sonic Boom, a brand-new extension of the Sonic Universe. Touching
down at Booth #652, fans will get an exclusive first-look at the brand new
multiplayer capabilities of Sonic’s newest adventures Sonic Boom(tm): Rise of Lyric.
The new games Sonic Boom(tm): Rise of Lyric for the Wii U system, developed by Los
Angeles-based Big Red Button, and Sonic Boom(tm): Shattered Crystal for the Nintendo
3DS hand-held system, from San Francisco-based Sanzaru Games, will introduce two
unique and epic adventures as Sonic and team work together to stop the evil villain-
Lyric! Play as multiple characters, each with their own abilities, as you explore,
fight and speed through an undiscovered land. Each game features its own individual
story and gameplay features. As an added extra for Hedgehog fanatics at PAX, SEGA
will also preview the upcoming toys from TOMY(r) and the newest trailer for Sonic
Boom(tm): Shattered Crystal. Be sure to tune into Sonic’s first-ever CG-animated
television series debuting on Cartoon Network this fall.

Sonic Boom(tm): Shattered Crystal for the Nintendo 3DS hand-held system will be
available on November 11th, and Sonic Boom(tm): Rise of Lyric for the Wii U system
will be available on November 18th. All those who pre-order one of the upcoming
Sonic Boom video games from Gamestop will get an exclusive Sonic Boom figure by
TOMY, featuring Sonic the Hedgehog with the Ancients’ Crystal! Anyone who pre-orders
Sonic Boom(tm): Rise of Lyric for the Wii U system from Amazon will get an exclusive
luminous Sonic Boom character costume pack that can be used in the game. Attendees
can also pre-order the games at the booth.

Hatsune Miku: Project DIVA F 2nd, the sequel to the ultimate rhythm game featuring
the world’s most popular virtual singer, produced by Crypton Future Media, INC, will
also be available for show goers and fans at Booth #652. Hatsune Miku: Project DIVA
F 2nd features 20 classic songs from the previously Japan-only PSP games making
their first debut in the West and 20 brand new songs to the Project DVIA series.
SEGA will be showcasing the recently announced English lyrics for the eagerly
awaited title, launching on November 18, 2014 on PlayStation(r)3 computer
entertainment system, PlayStation(r)Vita handheld entertainment system and via
digital download on PlayStation(r)Network.

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