We Talk Call of Duty, Playstation 4, and Motion Capture With Marla Rausch, CEO of Animation Vertigo

Motion capture technology has changed how movies, games, and television shows are created and we got to speak with Marla Rausch, CEO of Animation Vertigo. The company has worked on Call of Duty games as well as Heavy Rain and Much more. We talk about the industry as well as what the pending Playstation 4 may allow.


How did you get into the industry?

Getting into motion capture was quite by accident I was pregnant and waiting for my husband to get done with work at his studio. I watched as he worked on some motion capture data and got curious and asked about it, I got hooked. I learned how to track and clean up motion capture data and when Spectrum Studios and Sony needed trackers, they would hire me as a freelancer.

How has it changed from when you first started out until now?

When I first started, having more than three actors on stage, with finger data and facial data would have been a tough if not impossible thing to do because at that time, the hardware (cameras) weren’t that robust to handle all that marker information. These days, due to the popularity of Avatar and other motion capture movies, full performance capture is possible – facial and body data of more than six actors is possible and the data is pretty stable. This also means however that the workstations need to be stronger though with bigger memory and RAM sizes.

What have been some of your biggest challenges and success stories in your career?

I suppose like every person in business, the start is always a tough time. I think this is more so when dealing with an outsource management company – trying to determine a vendor’s business practices, level of trustworthiness and professionalism is tough when the country you are going to work with is so far away. The biggest challenge I faced was early on in my business, working with a company that supposedly could handle the managing of manpower – the HR, taxes, government requirements, etc. You expect the level of competency and professionalism to be something like you would encounter here at home. But it was a wake-up call that I shouldn’t really assume things like that – contracts could be ignored and completely disregarded, going to court is very different from here, and dealing with conflict is made more difficult being so far away. Unfortunately, I had to fire the entire company in the middle of working on a couple of my clients’ projects and had to cover all that work with a smaller, new group.

Being able to survive the big changes, continue to deliver on time and within the quality standards and re-train people with the pipelines was definitely my success story. We remained strong in the marketplace, our clients’ confidence in us was never affected and our reputation and integrity remained intact. I credit the relationships I’ve built throughout the years with our clients – just being open and honest with them and the hard work and effort the team brought to meet the expectations.

How much time does it usually take to record and capture an actor for a game?

Depending on whether the actor is the main character or not, the shoot usually begins with a breakdown of the motions that will be needed in the game; it could be in-game motions which include navigational motions, or cinematic where the actors act for the game play. Shoot days are booked and depending on the schedules of the actors (especially if the actor was hired specifically for the game), it can be completed in two weeks to staggered shoot days within three to six months, all of which depends on stellar pre-production work. Some pick-up shots might still be needed after the initial shoot days, in case the game team realizes they needed more or wanted to change/add things to their game.

Can you explain the process of how you work with game companies to obtain the footage and what happens to the footage after you record it?

Once the shoot is done, the developers or production houses send us the data from the motion capture stages. We work with Vicon’s motion capture software, Blade, to track and clean up optical data and deliver it either ready for integration into the character or ready for animation.

What are the benefits of motion capture vs animation and is there a big difference in cost?

I think this question can be misleading because truthfully, motion capture animation and keyframe animation works best together. They both help develop realistic and artistic elements in animation. It was an old discussion where these two processes are made to compete against each other, but it is now better understood as working on the strengths of each process that amazing results can be produced.

Motion capture is fast and most especially in bipedal animation, capable of producing realistic motions.

Keyframe animation adds the emotion and artistry in the animation. An example of this is a walk cycle, it would usually take keyframe animators a day to a week depending on the type of walk you are doing; whereas in motion capture, a walk cycle is captured on stage, reconstructed and ready within hours. By capturing the walk cycle through motion capture and applying animation on top of motion capture data, the process can be streamlined and be able to produce great animation.

The cost can been seen in different ways, there are cost savings in terms of hardware purchasing when dealing with keyframe animation as a motion capture stage can run up to several thousands to hundreds of thousands of dollars especially if performance capture is required. On the other hand, software and manpower cost gets to be high when talking about traditional keyframe animation. Finding a workable middle ground between both will enable a company to produce great work.


What innovations did you bring to the company and how did you get your work noticed in the early days?

The needs of our clients are simple, speedy work and quality data. We were able to meet these expectations by working 24/6, without sacrificing the home life of our team. I brought trainers to the Philippines who were involved in Hollywood level production and they were able to train the team to identify and recognize the level of quality that is expected as well as the timeframes, which can be challenging, that are demanded. By being able to produce the work our client needs quickly and in the same level of quality as it would have been if it had been done in-house, clients recognized us early and appreciated our services.

Does the studio always provide motion capture actors or do you?

We are actually a post-production motion capture service provider, we don’t have our own motion capture stage, so we don’t provide motion capture actors.

What are some of the games that you have worked on and what do you have upcoming?

We’ve worked on Call of Duty Black Ops 1 & 2, Call of Duty Modern Warfare, Heavy Rain, and a few more titles. Guardians of Middle-Earth is a project that was released lately and we were happy to be a part of this cool game. Unfortunately, we can’t mention what we are currently working on, except to say that they’re all pretty exciting and we’re pretty proud to be working on them!

Is it harder or easier to capture for a game compared to a show or movie?

I think both have their own challenges and can be very similar as well. Some games can use well known celebrities and film is the same – even more so because it’s more actors and their schedules. Depending on the type of motions, both games and film may need to prepare elaborate sets and wire rigs for the shoots. Although I think in terms of time, games have a shorter timeframe to produce and when changes happen mid-project, the pressure is on to still meet the deadline set by the producer or developer. On the other hand, while film has a longer timeframe to produce, the pressure is still pretty intense as there are several factors involved in the development of the film and any changes mid-shoot would probably cost much more than the cost of a game. Bottom-line is, it is really a matter of complexity of the whole project – directors, actors, schedules, sets, stories, etc. that impact how a shoot can go.

What are the biggest challenges in the industry you see going forward?

I think trying to match expectations that people have on games and meeting those while also keeping costs down and budgets reasonable is a big challenge. With the release of Playstation 4 and other consoles which promise better graphic capabilities and other amazing features, it is up to the developers to produce games that will take advantage of these features and provide for the market a game that is beyond what they see today. Trying to do that and stay within budget is a challenge and trying to produce a game that people would be interested in is definitely a bigger challenge.

Author Isaac Marion Talks Warm Bodies and Confirms Prequel Plans

Tracey sat down with author Isaac Marion who is the author of Warm Bodies. With the film of his book out and doing well, Tracey took in our questions and Isaac was kind enough to share his thoughts.

By Tracey Barrientos

Within the last six years, Zombies have become a huge pop culture craze. Why do you think that is?

I don’t know honestly, people ask me that a lot and I don’t really have a theory on it. The things that interest me are not the same as what most people respond to because what I find interesting is about the zombies themselves and what they are and kind of how they work and what they would think about. That is what has always interested me while watching zombie movies but that is never what is explored.They are usually used as props for people to shoot at. With that kind of thing I don’t really know what it is that people get so excited about. It might often be that zombies go hand in hand with the Apocalypse and that is sort of another big interest. People want to see society wiped out which is sort of a common fantasy. I know I used to think about it as a kid what it would be like if it was just me and my buddies if the world was wiped out and we could do whatever we want and write our own rules. So that intrigued me about it and that may be part of the public appeal.

What is your take on the fast moving vs slow moving zombie debate

I am not sure why that is as big of a deal as it is to people. I definitely understand why their doing that because it is much harder to make something scary if you can outrun it. The original zombie movies had to go through much more complicated lengths to make sure it was a threat because if something cant run, you would have to get trapped by it and it’s hard to make that work without the characters being really stupid and getting themselves trapped. So it requires much more creativity to pull that off. Creativity is not really in plentiful supply in Hollywood these days so it sort of makes sense that they go towards fast zombies. It is an easy way for thrills which I think is a different approach to the idea.

Do you think the genre is in danger of being over saturated with so many zombie projects out and currently in the making?

Yes most definitely, I think it was over saturated a long time ago. I didn’t write this to be an addition to it. It’s not a spoof but a deconstruction of the whole idea. I wasn’t trying to add the latest zombie thriller to the genre. It was more like a response to how saturated it was already. It was such a pop cultural element I was like, I want to use this to turn it inside out as a vehicle to explore different ideas.

Out of all the new shows, films or games out there, what is your favorite and why?

I don’t really play video games anymore. It’s hard for me to pick a favorite. My interest in the genre is probably between 28 Days Later and Shawn of the Dead They are both from opposite sides of the spectrum. The idea can be really fun and comedic but it can also be genuinely heavy and dark and both of those films do those things. Where I explored it was in the middle where I tried to have it both ways. There is comedy but also moments where it’s intense and dark.

With any book turned movie changes are always made. Are you happy with how close to you think they stuck to the book?

The plot is pretty much the same, however the ending is a little different as far as how it gets there and where is ends up. The storyline is pretty close and the deviations are more in the town of it. It skewes more towards comedy and doesn’t have quite as much heavy going on. Considering in what happens in adaptations how difficult it would have been to actually pull off that duality with the really heavy stuff with the light hearted stuff. It’s hard enough to do it in a novel where you have all the space you want to make those transitions. Given all of that stuff, its is pretty close and is about 80% there.

Are you happy with the cast that was chosen to portray your characters?

Yes! Especially Nicholas Holt. Both of the leads nailed it but Nicholas was just great. His character was the one I was most worried about. It’s such a difficult role to pull off because he doesn’t really speak and he has to deliver these awkward halted lines without sounding like somebody just impersonating a zombie.

Do you have any plans to continue the story with a sequel?

I just finished writing a prequel which is sort of like a novella of about 150 pages that will sort of be an interlude between this and an actual sequel which is what I am working on now and that will be the conclusion of it. Then I plan to move on to some non Zombie things.

Skewed & Reviewed would like to thank Isaac Marion for the participation in this interview.



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Andrew Lincoln Talks The Walking Dead

AMC TV Kindly sent us this.

Q: Now that The Walking Dead is in its third season, what aspects of the show still surprise you?

A: The show just surprises me and brutalizes me. I was just taking to Scott Wilson, and we were just riffing on how extraordinary how this show is. The only downer is the fact that we lose people. You make these incredibly brilliant and intense relationships with truly gifted actors and invariably they get bitten, and I have to kill them. And it is kind of the big downer on what is becoming the single greatest job of my career. In the space of three years I’ve done more gymnastics on this show then I have in probably four or five years. It’s been an incredible journey, and I wouldn’t change it for the world, although it would have been nice to have a couple of more seasons with Sarah [Wayne Callies].

Q: Are you starting to feel like your character — a leader among the company of actors?

A: I don’t know. I just try and do my job. If people look to me, that’s great. But acting is not like Enron; it’s not a corporate exercise. People have their own ways of working and I’m very much of the opinion that you create a space that people can feel relaxed and comfortable and able to work in. I don’t feel that fear is a good incentive on a film set. It’s not the way I respond to work; so if anything I just try and make people feel at ease and happy and wanting to come to work and do their best. And as a leader, I try and create an environment where people can risk and dare to look stupid. Then again, if I’m on set with Scott Wilson, who’s worked for fifty years, I bow at the seat of that. I call him Lionheart; the guy is a god!

Q: After Lori dies, Rick goes through a total mental breakdown. What’s it like to lose your mind?

A: If they kill my wife, you know what I mean, it’s the real deal for me. She deserved everything. I came into the writers’ room and said, “What do you think Rick’s breaking point is?” And this is what they came up with. I wanted to drop the gun, I wanted to fall, all of these things, and I wanted you to see this man who has led these people and been so strong, fall to the ground broken. I had an acting teacher who always said that even when you’re ripping your guts out with emotion, it should be catharsis. Not many people get to do that in their lives full-stop.

Q: In Episode 8, Rick finally gets to see Woodbury. What was your take on the town?

A: I hate Woodbury! I actively feel nauseous when I go there. I hate everybody in it, I just can’t stand to look at the place. I love the prison, it’s beautiful.

Q: You’ve spent nearly three years in Georgia filming the show. Are you starting to feel like a bit of a Southerner now?

A: I think I’m a Southern British now. This is the one time that I talk in British. My family has gone home now — honestly man it won’t be long it before I’m completely integrated. I totally love this part of the world. Almost three-quarters of my year is spent in America now. I love this country and I’m very excited to be here now. You know, even in spite of the brutal summer and ridiculous weather we get, this part of the world here around Georgia is really beautiful.

Q: How does that Southern influence permeate the set?

A: People are really cool here. They feel it’s our homegrown show. When people come down to work here we really go off into this bubble. It’s not about the business side of things down here. We just get down and get sweaty and dirty and get on with it.

Interview With Comedian Jo Koy

From his breakout set on The Tonight Show to his appearances on Chelsea Lately, Jo Koy is a powerhouse in the world of comedy. This very funny artist was kind enough to answer some of my questions about his life, inspirations, and tour ahead of his dates at the Stand Up Live in Phoenix.

What inspired you to go into comedy and what reaction did your family have when you told them?

I wanted to become a stand up comic when I saw Eddie Murphy’s Delirious when I was 10 or 11. That is when I decided that I wanted to be a comic when I grew up. When I first started my mom was not happy and wanted me to go to college.


We’re curious to know what makes a comedian laugh. Any particular show, movie, or other comedians who make you laugh?

My favorite comedic actors are Will Farrell and Chris Farley. Every movie they do crack me up. Physical, slap stick comedy is what I like to watch.

I have heard that stand up is really starting to grow in the P.I. What would you say is the state of comedy there, compared to a few years ago?

The PI has always been a funny culture. When I grew up there I used to watch Dolphy, Tito Vic and joey. Even though I didn’t understand fluent tagalog, they were always physical, and that is the type of comedy I was always into. Now that they are embracing American type comedy, it was always bound to happen.

What does your family think of being in your act and have any not taken kindly to a joke about them?

They love being a part of the act and in fact my mom wants me to write more about her, even though 30% of my act is about her already.

When you are in a writing mode, where do you draw your inspiration from and how long would you say it takes to create enough material for a show?

I am basically writing every single day. I am constantly writing jokes. My son inspires me to write. I usually write a new hour a year. I am constantly writing in new jokes every place I go.

What would you say are the biggest differences between performing now and when you first started out?

Back in the day I used to perform in front of 4 people and now I am in front of theaters and large crowds. It makes it easier and a whole lot more fun. People are actually coming out to see me now.

If you were not in comedy what would you be doing?

I would still be working in the business somehow. Entertainment is in my blood. I would be in the front or behind the scenes. Somehow I would always be in the entertainment business.


What is the hardest thing about being on the road and what do you do in your free time when you travel?

The hardest part about being on the road is constantly being in an airport and going through TSA every week. It kind of gets frustrating, but why am I complaining? I get to travel and tell jokes for a living. God is good.

For your upcoming show at Stand Up Live in Phoenix, what can the audience look forward to and how much new material will be included compared to your past tour?

It’s always going to be new. All i do is is constantly write. If you are expecting the same show, don’t because it is going to be a new act.

The last time we saw you, you had mentioned having some television projects in the works, what is the latest on those and future stuff?

Once again they are still in the works.

John Gammon Talks To Us About “The Middle”

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Recently Chris Daniels and I got to ask John Gammon of “THE MIDDLE” some questions about his character, his career, and his interests. I want to thank John for answering our questions and Jordyn Palos for arranging in the interview.

Darrin has a pretty crucial role on The Middle, what are you most proud of with your contributions on the show?

I am most proud of portraying an endearing—albeit dim-witted—jock. Most of the jocks I play are for one or a thousand reasons.

Where do you want to see the character go?

I want to see Darrin become a bit more aggressive in a way that suits the genre. If he were to run for class president, win a wrestling tournament—or perhaps even better, lose in spectacular fashion—audiences would eat it up. And I would of course love dishing it out to’em. I believe he’s got a lot more ambition than people might first suspect.

Any chance at seeing more of you on the show?

There is a very good chance to see more of me but I must tell you, first season was spent with my shirt off nearly the whole time. We got some amazing writers on the show but I just don’t know how they might be able to show more of me on this family sitcom. But I do not put it past them to think of something spectacular!

What other projects are you working on?

I am writing my first script about caddying at a country club in Cleveland. I spent eleven summers carrying golf bags and grew up on the OTHER side of the golf bag as I like to say.

What advice would you give to someone starting in the industry and what was your big break?

The advice I would give is plan your life around the rules while hoping for the exception. Most actors take several years to land a role Mom and Dad will be able to see from the couch or down the street at the mall.

For me it was the exception, I got a role within a year of moving to Los Angeles. But I planned for the rule. I lived in a dump, kept my costs down as I rarely spent money on fun stuff or what I didn’t need. I basically ensured I was never stuck in a situation where I had to work more than three days a week so that I was still spending more of my time doing what I dreamt to do.

Good acting teachers will tell you you’re going to need talent and endless work ethic but really great teachers will tell you sacrifice. It rarely comes together unless you have enough intensity to effectively sacrifice other opportunities, good times, and wonderful memories in your life. Break? ‘The Middle’ has been my first crack so to speak.

What have you done so far in your career that has stretched your skills and made you grow?

I have performed scenes as ‘Biff’ from ‘Death of a Salesman’ in Scence Study. It has been the most rewarding work I have done yet.

If you could be any superhero in a major motion picture, who would it be?

I would love to be ‘The Green Lantern’. I think they could do better a second time around. If they chose to throw me in there it would probably be even better.

Who are some of your favorite people to work with?

As ‘Axl Heck’ and anyone else for that matter, Charlie McDermott is masterful. I admire him for his versatility as an actor, his humility as a person and his ambitions as a writer. My main man Beau Wirick aka ‘Sean Donahue’ is another giant in similar terms.

He has this conviction. The kind I thought only existed in history books. I haven’t had very many scenes with Neil Flynn but I look up to him as the veteran male on set. I mean it’s not every day you have a sitcom father who is not a moron or a wimp and I love the matter-of-fact tone he takes on as ‘Mike Heck’. But hat can I tell you about Patty that hasn’t already been sung by millions? Must be seriously good stuff in that Cleveland water for the hopeful actors.

What do you like to do in your free time?

Well there is a lot. I recently reawakened my love of dodgeball. I went this past week with friend of mine Christine Medrano. She is an actress/comedian and just a petite scoop of hilarious.
I wasn’t particularly good but she lasted until the very end a couple times. She was so fearless—at one point there were seven dudes launching balls at her—ducking and weaving she managed to throw a couple of them out before getting blasted right in the kidney. She was all right though. And brave! Other than that I cycle a lot around town.

My favorite route is from my house to the end of the path in Hermosa Beach and back. I like to go on dates, run, lift weights, practice Jiu Jitsu, listen to music and podcasts. This was my summer for cooking all kinds of food on the Kamado grill I got from Costco. I’ll never go back to a gas grill. Oh and I also love to drive Go Karts.

Favorite video game?

‘Two Crude Dudes’ Sega genesis. You may have to look that one up in a card catalogue. Game Genie might know.

What are some of your most memorable moments from filming?

For last year’s season finale, ‘The Wedding’, we, otherwise known as ‘Boss co.’ had to dig out this enormous stump in the neighbor’s front yard, so when ‘Axl’ hits the gas, breaks the chain we at home clench in glee as the car shoots off out of control.

Watching that stunt for several takes was so entertaining they could have sent me home without lunch I’d have been satisfied. Later on in that episode between takes, Kris Kattan could not have made me laugh more, really funny guy.

What do you miss most about home?

I miss Cleveland’s bright green summers. Everyone just sort of comes out of hibernation. There’s tons of block parties, festivals and things that really make it just a wonderful place to be during the hot months. The fall is really nice too.

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Artist Tim Bradstreet Interview at Comic Con 2012

Artist Tim Bradstreet talks with me about his work on the Graphic Novel Dark Country

At the end of the road… the nightmare truly begins. In 2007, actor/filmmaker Thomas Jane went off to New Mexico to film his noir/suspense film, Dark Country, a twisted, psycho-noir about a couple forced to deal with a dead body en route from Vegas. The result was a mind bending, idiosyncratic, EC Comic-style ride into the noirish landscape of damnation. In an effort to create a new experience, Jane had the artist adapt the original short story by Tab Murphy that inspired the film. Thomas Ott’s adaptation is presented in his signature ‘silent’ format, with Tab Murphy’s original short story immediately following the sequential art. Also included is a 40 page bonus section packed with pre-visualization art, production photography, and marketing art and design.


Jim Zub Talks Pathfinders, Skullkickers, Comics, and Comic Con

I recently got to speak with Jim Zub,Jim’s Blog the talented artist behind Skullkickers and the Pathfinder comic series. Jim will be appearing once again at the San Diego Comic Con and was kind enough to share his passion for comics and other pearls of wisdom with us.

What can you tell us about Pathfinder and how you became involved with it?

Pathfinder is a role-playing game and fiction line enjoyed by tens of thousands of fans around the world. It’s an intricate and robust fantasy world that draws upon classic sword & sorcery genre roots and pushes them into new territories.

The Pathfinder comic series, which arrives in stores this August and is published by Dynamite Entertainment, is an extension of that same fantasy world but it’s being created as a stand-alone introduction. Readers don’t need to have played the game or read any of the fiction to get on board the comic series and enjoy the story I’m putting together.

How long did it take from first conception until the first issue was in progress?

Starting on Pathfinder was actually one of the smoother projects I’ve been involved with. I pitched on the series in January and, once I got the gig, started working on the first issue in late February, handing in the first draft of the script in early March.

How did you get into comics and what advice would you give to those who want to work in the industry even those with limited art skills?

My career started in animation. I worked as an artist on Saturday Morning cartoons here in Canada for a little while. At the same time I worked on a web comic for my own practice and growth in my spare time. I was originally planning on heading back to art school for training in 3D animation, but took on a summer job at the UDON studio working on illustrations for advertising and entertainment in 2003 and haven’t looked back. The UDON projects I worked on lead to getting involved in comics and I started writing comics professionally in 2007. My first few projects were quite far apart but in the past 2 years the work has finally become steadier.

Like any other career, in order to get good at it you have to show that you can produce professional quality work. Start small, creating your own stories and improving your skills. Practice, get critique and push yourself with each new project you take on.
I think a lot of would-be creators rush into their work expecting that they’re going to be able to create and compete with the best work in the industry right from the start, not realizing that the creators whose work they enjoy spent years improving their craft and building up their skill. To use another analogy – you can’t pitch in the major leagues without going through Little League, A, Double-A and Triple-A. You have to work your way up.

What can you tell us about the artwork in Pathfinder and the team that is behind its creation?

As far as I know, this is Andrew Huerta’s first major professional comic work. His name and art portfolio link was included in a list I sent to Dynamite when they mentioned that they didn’t have an art team lined up yet for the book as I came on board. I’m always exploring art blogs and deviantART, browsing through links and bookmarking artists I haven’t seen before who I think have potential and who I might be interested in working with some day. I sent my latest art blog link list to Dynamite and, after producing some character sketches and test pages, Andrew wowed Paizo and Dynamite enough to secure the job.

What are some of your favorite comics from your childhood and today?

I grew up on Marvel superhero comics – a lot of Spider-Man and Dr. Strange, but eventually shifted over to manga and more independent titles as I went through college. Nowadays I tend to read a lot of creator-owned/indy titles. Some of my favorites include Atomic Robo, Locke & Key, The Sixth Gun and Chew.

What are some of your favorite comic films and which ones do you think they really dropped the ball on?

I was blown away by how solid a film The Avengers was. With so many important characters all vying for attention and so much information to get across to the audience, I thought it would fall apart but from start to finish it was tightly put together and incredibly satisfying. I also quite enjoyed Scott Pilgrim, Spider-Man 2 and X-Men: First Class.
Having done a bit of work with the UDON crew on movie-related projects, I’ve gotten a sense at how crazy and involved movie production can be.

Even when people want to make something great there can be dozens of production problems, budget problems and ego clashes that muck things up. I prefer to talk about things I enjoy rather than ripping on something poorly done.

As a follow up, which comics would you like to see become movies in the future?

Any of the creator-owned books I mentioned could make for a great movie. Chew and The Sixth Gun are actually both in development as TV shows right now, so my fingers are crossed for those. There’s such an incredible wealth of ideas and fun material in comics that could be made into other media, but my focus is on reading and enjoying them as comics.

What can you tell us about Skullkickers?

Skullkickers is my creator-owned series published by Image that takes my love of pulpy sword & sorcery-style storytelling and drives it into an over-the-top adventure comic. The two main characters are monster-mashing mercenaries who have no clue how their violent actions are getting themselves wrapped up in a bigger and more dangerous plot. Readers get to watch them cause trouble and kick ass while seeing a larger story about the “heroes of destiny” unfold in ways that poke fun at clichés that people expect.
If you like movies like Army of Darkness or comics like Hellboy, then you’ll enjoy Skullkickers.

Where did the idea for Skullkickers come about and can you compare and contrast the process of creating your own series as opposed to running an existing franchise?

SKullkickers is all about taking the excitement I had playing Dungeons & Dragons, reading fantasy novels and watching sword & sorcery movies and pouring all of that energy into my own fantasy send-up storyline. Having complete control of it and being able to indulge all my ridiculous ideas with it has been really fun.

Even still, working on commercial properties is fun too. The process is quite different because you’re working within someone else’s structure, but it’s nice to have the groundwork already there and to explore ideas already in place rather than having to come up with every single part of it myself. Having source material to jump into and get inspired by can be great for generating ideas.

Being able to work on both types of comics – creator-owned and commercial – is a nice balance.

Where do you draw your inspirations from and what do you like to do in your free time?

My schedule is absolutely bonkers lately with projects and conventions, but my down time is pretty nerd-typical: video games, movies, hanging out with friends and a lot of reading – both prose and comics. The only difference is that whenever I watch a film or read a book I can’t help but break down what I like or don’t like, trying to learn from the stories around me. In that way, I’m always “working”.

What are your thoughts on the growing trend of comics on e-readers and tablets?

I think it’s an inevitable change in publishing. Music went digital, movies and TV shows are shifting over and publishing is next in line. I love print and proudly have shelves full of books, but digitization is something we all have to accept and grow with, whether we like it or not. The accessibility and larger global market that can come from it is really exciting.

Are you into video games, and if so what are your favorites and what do you have your eye on down the road?

I don’t tend to keep up on what games are coming down the road. With my intense work schedule I tend to be 6 months to a year out of date on new games, grabbing big titles when they eventually go on sale, either at my local video game store or online through Steam. I recently played Journey on the PS3 and was blown away by its quality and mood. Portal 2, Arkham City and Red Dead Redemption all really impressed me over the past year.

How many Comic Cons is this for you and what have been some of your favorite experiences there over the years?

This is my tenth San Diego Comic Con in a row. It’s a bit hard to describe the experience of being at the show and the wonderfully surreal things that can happen there. Most of my best Comi con memories are meeting or spending time with friends after the show floor has closed, being inspired or finding professionals who appreciate the same things I do. Meeting and chatting with Neil Gaiman back in 2004 was a highlight, especially since it was a casual conversation at a party instead of an autograph line.

I save most of my crazy SDCC stories for in-person conversations rather than typing them online where I can never deny them. ;P

What movies have you enjoyed this summer and what future films interest you?

I haven’t had a chance to check out many films this summer thanks to the amount of work on my plate. The Avengers stands out, as does Cabin in the Woods. I’m looking forward to Brave, Wreck-It Ralph and The Hobbit later this year.

Where will fans be able to find you at Comic Con and where can they find out more about Pathfinder, Skullkickers and your work?

Edwin Huang (my artist on Skullkickers) and I will be set up at the Image Comics booth at SDCC, selling Skullkickers books, posters and a convention-only variant cover of our latest issue. I’m also moderating a panel on ‘Pitching Creator Owned Comics’ on Saturday at 7pm with Cullen Bunn, Ray Fawkes and Charles Soule, which should be a blast. I’m really looking forward to this year’s show.

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Comedian Don Friesen Talks About his Career and New Showtime Special Ask Your Mom

The very funny Don Friesen talks with us about his career in comedy and his new special, Ask Your Mom which debuts on Showtime Friday June 22nd at 10:00 PM Eastern/Pacific

What can you tell us about Ask Your Mom and what can they expect?

Well when I’m not doing standup I’m basically just a husband, dad, and wannabe geek…. So the title of my show is a spoof of my feckless answers to the kids when they ask me if they can do things: “We”ll see,” “I don’t see why not,” and “Ask your mom”–mostly “Ask your mom.”

The Special is basically a highly-caffeinated satire of my daily life. It’s self-deprecating and playful and has some pretty broad physicality, but at the end of the day people tell me they relate to it and see their own lives playing out in front of them. It’s a clean act, but no one seems to notice. I get guys coming up to me after every show saying things like “Dude, you were F@#in hysterical!”

How did you become involved with standup and what inspired you?

I was basically a senior in business school, selling commercial real estate, and going through bankruptcy. It’s a topic you’re supposed to study as a business student but not necessarily experience firsthand. If I hadn’t sucked at business I probably would have never explored comedy. I always wanted to try comedy–used to check out Cosby albums from the library and play them until the grooves wore off–but never thought of it as a realistic career option. But hitting rock bottom financially and careerwise really opened up my mind to new possibilities. Rock bottom can be very liberating. I figured if I’m going to be broke anyways, I might as well be broke doing something that I love.

What sort of research did you gain your inspiration for your material from?

Research?? Ha! I’m laughing because when I first started, I used to do tons of research on topics I was writing about, scanning encylopedias, thesauruses, books of idioms, articles yada yada yada… I treated comedy like a term paper, trying to find the best combinations of words that would sound funny together and show people how smart I was. I wanted to be the next Dennis Miller. Over the years I’ve become more of a conversational comedian whose research involves studying the human condition–how people, including myself, act, and why. My inspiration comes from exploring our faults and frailties. I’m looking to find some humanity through mockery–uncovering the farce of the daily life that we all take so seriously. Ironically, I now spend half of my act telling people what an idiot I am. Lemme tell you: they’re buying the idiot thing more than they ever did the smart thing.


What would you say are the main difference between the East and west Coasts in terms of comedy and do you notice differences in the audiences East/West?

Boy that’s tough. I honestly haven’t given this a bunch of thought, but… I guess if I was forced to generalize I would say that East Coast comics maybe place more value on joke structure, and design bits that showcase their writing skills. West Coast? A lot of LA comics gravitate towards the alternative style–edgy with an emphasis on attitude. It’s sometimes a competition of who can be the most shocking and detached…. a lot SF comics on the other hand, gravitate towards the Lenny Bruce style of social relevance–having a strong opinion seems to be very important. But I could name dozens of exceptions to any of these theories, so I think it’s ultimately more important who you are than where you perform.

Can you tell us about your first gig and what it taught you?

My first gig was a disaster! I was so nervous I couldn’t breathe, and I was using a hodgepodge of bits that i had heard other comics do over the years, and couldn’t even remember them.

Oddly enough, I was hooked. My second gig went a little better because I wrote my own material and then rehearsed it to death. My third gig I was physically hooked. I was literally pulled off the stage by a giant hook–a fact that my roommate at the time never let me live down. So what did I learn? If you love something and you’re not good at it right away, don’t give up. We all have our own learning curves.

In what ways would you say that performing material in front of a camera are
alike and different?

That’s always tough–especially when there’s only one camera, in a club, and you’re trying to capture a set to submit to TV bookers. Unless you’re a stand-still monologist who stays front and center and plays straight ahead anyways, you have to decide to what degree you want to play to the camera or the audience. I’m not sure I’ve ever fully resolved the answer to that, because it’s nuanced, but I’m currently leaning towards just playing to the audience in the way that’s most natural to you… the theory being if the set is more natural and organic, the camera will capture the best essence of you whether you’re looking into it or not.

Having said that, I’m still aware of the camera and do try and open up and give it a little extra love. It probably sounds silly, but if I know the camera is close on me, I do try and keep my head a little stiller than usual–a regular amount of head-motion in a live show can come across as herky-jerky on the camera.


Who or what makes you laugh?

who? Brian Regan, Mitch Hedberg, Mike Birbiglia, my kids. what? God it could be anything. I’m easily amused by people who take themselves too seriously. Also by awkward situations that you can see coming a mile away but can’t seem to stop. It’s the slow motion train wreck that plays out beautifully for our amusement. I guess it’s the folly of human nature that kills me. On some level or another we’re all kind of idiots… it;s the ones who don’t realize it who are the funniest.

For anyone wanting to get into the industry, what advice would you give
them?

Well…. if by the industry you mean standup I would say, try it. I’m not saying that everyone could or should make a career out of it, but if it’s something that you’ve always wanted to try, go for it! Why not, what’s the worst that could happen? Beats living with regrets. Beyond the experimental phase though, if you don’t have a deep, driving, almost obsessive passion for comedy, then I wouldn’t suggest quitting the day job. There are easier and more realistic ways to make a living. However, if you do it because you love it, and the reward is in the journey, then you might have a decent shot at satisfaction.

What movies have you seen recently and what do you have on your to see list?

I’ve been too crazy busy doing press and promo and rebuilding my website to have any time for movies lately, which is a shame because I absolutely love them. The one exception was taking the kids to see The Avengers a few weeks ago–what a blast! Brilliant use of the Hulk as comic relief–the green man really stole the show! Plus Robert Downey Jr. is about as brilliant as they come. He’s great in everything. On my list to see: don’t know what’s playing at the theater, but I did promise my daughter we would pick a day in the next couple of weeks to watch our favorite three CGI movies of all time back to back to back: The Incredibles. UP, and Megamind. Welcome to my world.

Interview with Comedian Rex Navarrete

I recently had the pleasure of interviewing Rex Navarrete about his careeer and his upcoming shows, one of which will bring him to Stand Up Live in Phoenix. I have caught Rex twice prior and have always loved his unique and honest look at the Filipino culture. I want to thank Rex for taking the time to answer some questions for us.

What inspired you to go into comedy and what reaction did your family have when you told them?

I’ve always been a comedy fan since I was very young. Shows like Saturday Night Live, Monty Python’s Flying Circus and Sanford and Son were some of my favorite shows on television. I loved them more than cartoons on Saturday morning. I didn’t discover standup comedy until much later. I just knew that I loved this medium that made everyone laugh. Then I got into Eddie Murphy, that got the ball rolling.

The family never knew that I’d take this seriously. I started dabbling in it in college and took it seriously in a comedy competition in 1991 called “The Color of Funny”. There was my picture in the article on the front of the style section of the SF Chronicle. That made it real. The family was shocked and worried. They still haven’t gotten over it.

We’re curious to know what makes a comedian laugh. Any particular show, movie, or other comedians who make you laugh?

These days, I’m not watching a whole lot of comedy on TV or in the movies. I’m a big Bill Burr and Louis CK. fan. My kids make me laugh and that’s enough.

Last year you mentioned to us about making stand-up comedy grow in the P.I. What would you say is the state of comedy there, compared to a few years ago?

I’m actually doing this interview with you from Manila for a gig I have here at a casino showroom at Resorts World’s 1,400 seater. Standup is big here now. I’m glad to have paved some of the way for local Manila comics to get where they’re at. It’s all over town now. The Philippines has always had a deep and long comedy tradition. Everyone’s funny here.

What does your family think of being in your act and have any not taken kindly to a joke about them?

They are all pretty cool about it. I never put details into the work but they know which bits borrow from them. Even though I say my mother character isn’t my real mother, she thinks she is. I’m just trying to keep her off my stage. That’s one funny lady.

When you are in a writing mode, where do you draw your inspiration from and how long would you say it takes to create enough material for a show?

That’s the challenge we deal with always. I’ve written hours and hours of my own original material since 1989 and I still wonder where the next gems are coming from. It takes forever to feel at peace with a routine you think needs more work. Each one matures as I do. I just go with a premise and run with it from there. All my shows have to have a lot of the fan favorites. Just like singers, the fans wanna hear the hits and newer hits.

What would you say are the biggest differences between performing now and when you first started out?

I’m feeling more at ease with the whole process and the industry. I’m not anxious of breaking it big in the industry. I’m happy that I’ve got good work under my belt and that new fans are discovering me everyday. It’s the journey that I love now. Having a family of my own has tempered me in my later years.

Where do you get your inspiration for new material and do you test it prior to performing it with family and friends?

I never test it new stuff in front of friends or family. I’ll let it take its chances onstage.

If you were not in comedy what would you be doing?

I would have been in the Army full-time I believe. I put off enlisting to give college a try first. I hope it’s not too late to join now.

What is the hardest thing about being on the road and what do you do in your free time when you travel?

It’s tough being away from the family and having the wife take care of all the duties I love doing. I’m a homebody and being on the road gives me the time to get out there for the act. I like to check out a new city if there’s time. Otherwise, I’m at the movies.

For your upcoming show at Stand Up Live in Phoenix, what can the audience look forward to and how much new material will be included compared to your past tour?

This will be my first time in Phoenix at the Stand Up Live, so I’d say I’m gonna mix it up real nice. I’m as excited as my Arizona fans are to be in Phoenix for this one night.

As a follow up, that must be tough as some classics like Manny, Joke of Jokes, etc are expected by the audience so how do you decide which jokes to use before you go on stage each night?

Those routines make me laugh too, so I try to keep them on the list. It’s still fun when I’m having fun doing the act. The fans enjoy the work even more.

You can check out Rex and all the shows at Stand Up Live
Stand Up Live

Catch Rex in Action, Check his Tour Dates, and More at his official Site.

We Interview Three Stooges Expert David J. Hogan about the Upcoming Movie and all Things Stooges

Recently I spoke with David J. Hogan about the upcoming Three Stooges movie and all things Stooges. David is a Stooges expert and author of Three Stooges FAQ: Everything Left to Know About the Eye-Poking, Face-Slapping, Head-Thumping Geniuses.

I want to thank him for answering our questions and to Jaime for arranging the interview for us.

How did you get into the Stooges and become an expert on them?

Like a lot of Baby Boomers, I became a second-generation Stooges fan when the boys’ shorts (two-reelers) were sold to television by Columbia in the very late 1950s. Over the years, my interest in film grew. I’ve worked in Los Angeles as an entertainment journalist (spent many hours on film sets and locations), and have written three other film-related books besides THREE STOOGES FAQ.

(I’m at work now on another.) Published hundreds of film reviews and articles in various magazines for more than 35 years. Along with all of that, I guess my interest in the Stooges, and in the finer points of comedy, continued to grow and evolve.I struck up correspondences with Moe Howard and Larry Fine in the early ’70s, and began to watch their films very closely, from a fan’s perspective, and from that of a film & cultural historian.

What are your thoughts on the new film as well as the casting choices?

The very idea that the Farrelly Bros. would even attempt a new-version Stooges film is ballsy–and I give them credit for it. From what I can judge after seeing the trailers, the principal casting looks pretty inspired. I like the fact that none of the actors are established stars. Audiences will be better able to buy them as the Stooges than if some earlier casting notions, such as Sean Penn, had been pursued.

Since slapstick is considered a faded form of comedy, to what to you attribute the continued appeal of the Stooges?

I disagree that slapstick has faded. The term itself is a little antiquated, but there’s been no lack of outlandish physical humor in movies of the past 30 years. The Stooges’ continued appeal has to do with a lot of things: the boys’ impeccable professionalism (I never saw any of them turn in a lazy performance), their wonderfully individuated personas, the contributions of hugely experienced comedy writers and directors, the boys’ physicality and sheer enthusiasm, the slickness provided by Columbia, a large studio–and the fact that we still call these comics, who reached their peak as middle-aged men, and who continued to work into their golden years, the boys!

Who is your favorite Stooge, your least favorite, and why?

Larry is my favorite. He had that great look, of course, and although he seldom instigated action or was the center of attention, he was a great reactive comic who knew how to keep a scene moving. He never purposely stole a scene but he was always doing something amusing, often the middle-ground or background: leaning asleep on a piano, arranging Shemp’s hair (for no good reason), or just making horrified faces as the other boys are going at each other. I also get a kick out of the way Larry could put on a look of injured indignation when he felt Moe had done him wrong.

I have no least- favorite Stooge from the two-reel years of 1934-57. Moe, Larry, Curly, Shemp, Joe Besser–each was unique and came to the act after many years of stage experience. I will put in special plugs for Shemp, who was one of screen comedy’s greatest ad libbers, and for Joe, whose mastery of the “priss” character never fails to put me on the floor.

The feature films of the late 1950s and ’60s aren’t up to the standard of the shorts. Joe DeRita was the “third stooge” in those, and although he came into the act at the eleventh hour, and had to work with inferior material, his experience and physicality helped pull him through. Kids certainly enjoyed him.

Who and what makes you laugh amongst modern comedians, films, and shows?
Today I laugh at comedy that offers something fresh and unexpected. TV’s Big Bang Theory delivers on that account. I also get a kick out of the Christopher Guest satires (Best in Show, etc.) and a comedy like Anchorman, which defies audience expectations, goes a step further than you’d think possible, and gets away with it. And sharp wit counts for a lot, too, as on Tina Fey’s amazing 30 Rock.

What would you say are some of the least know facts about the Stooges on and off screen?

The Stooges always had a professional manager, but Moe was the de facto day to day manager, and was keenly interested in the business side of the act. Not surprisingly, he ended up with a mansion that overlooked Sunset Boulevard.

Larry was an incurable clothes horse and loved to play the ponies. For decades, he and his wife lived in L.A.’s beautiful Knickerbocker Hotel, where they allowed themselves to be pampered with room service and other amenities.

Curly’s greatest enthusiasms were dogs and women. Before he joined brother Moe in the Stooges, Curly did a stage act as the comic conductor–with a mustache and full head of hair–of a full orchestra.

Shemp was one of the original Stooges but left to pursue a solo career. He was hugely successful, and co-starred opposite such giants as W.C. Fields and Abbott & Costello. Shemp didn’t return to the act until 1947, after brother Curly fell ill.

Joe Besser also had a very successful solo career, before and after his two-year tenure as a Stooge. He became a big hit as Stinky, the rotten little kid, on Abbott & Costello’s TV show in the early ’50s.After leaving the Stooges, Joe continued on as a solo, and even did dramatic parts, such as a show business manager opposite Marilyn Monroe in the 1961 romantic drama, Let’s Make Love. (No, Joe wasn’t involved in the romance.)

Joe De Rita, like Shemp and Joe Besser, starred in his own series of Columbia two-reelers before becoming a Stooge.

Finally, some general stuff: The boys filmed their shorts during about 40 weeks of every year. The rest of the year belonged to them, and they used it to go on tour across the country. They were well paid for their shorts but made their real money while touring. And after the shorts went to TV and the Stooges picked up a whole new generation of fans, their personal-appearance fees went through the roof. In the early 1960s, for instance, a supermarket promoter paid them $25,000 for an afternoon’s work.

If you could be any Stooge for a week, who would it be and why?
If I could be a Stooge for a week, I think I’d like to be Shemp, because everybody would think I was incredibly clever.

Shemp was such a great storyteller that big stars who saw him in restaurants demanded to be seated near him, so they could listen in to his stories.

What are your favorite Stooge films and shorts?

Favorite short with Curly: Hoi Polloi (1935), in which a professor wagers that he can take “three men from the lowest strata of society” and teach them to be gentlemen. Uh oh.

With Shemp: Brideless Groom (1947), in which Shemp is besieged by former girlfriends who discover he has to get married within hours or lose a fat inheritance.

With Joe: Outer Space Jitters (1957), in which the Stooges accompany a scientist to the planet Sunev, where they discover electrically charged schemers who want to take over Earth with atomic zombies.

I’m less fond of the boys’ feature-length comedies, but the one I like best is Have Rocket, Will Travel (1959), a cute sci-fi spoof that doesn’t have one of those inane and bothersome romantic sub-plots that cluttered up the later features.

What are your expectations for the film and future Stooge projects?

I love the Stooges as much as anybody, but I’ll say this: When I saw the trailers for the new film, I laughed. A lot. I expect to be entertained. If the film is a hit, we’ll surely see more. In the meantime, all the boys’ original shorts and features are available on DVD.

Check out David’s book here.

Emerald City Comicon 2012 Interview and Preview

Recently I got a chance to speak with Jim Demonakos, the Director of the Emerald City Comicon in Seattle. The convention has grown rapidly in the last few tears and has become a massive draw for fans of comics, movies, television, pop culture, gaming and more.
Jim was kind enough to take a few moments from his busy schedule to speak with us about the 2012 show.

Where and when will the show be held this year?

The show will be held at the Washington State Convention Center in downtown Seattle on March 30, 31 and April 1, 2012.

What is new for this year and how has the show evolved over the past few years?

We’re expanding our gaming area to a brand new section in The Conference Center. Otherwise, our footprint is the same, but we’ll be bringing brand new comic and media guests, along with lots of new exhibitors and programming, and some amazing exclusives.

What guests do you have lined up?

Adi Granov, character designer for the Iron Man movies, Robert Kirkman, creator of The Walking Dead, Bruce Timm, Executive Producer for WB Animation, Dan Slott, writer of The Amazing Spider-Man, Tony Moore, artist of The Walking Dead, Steve Niles, co-creator of 30 Days of Night, Georges Jeanty, illustrator of Buffy the Vampire Slayer and so many more.

How have you balanced Hollywood and movies with comics as it must be tricky and how do you keep the so called Hollywood factor from being to dominant?

We run a comic book show and that’s our primary focus, we continue to bring in interesting Hollywood elements but only as it fits in with our show.

What are the biggest challenges you face after 9 successful years and how do you grow the convention yet still keep it fresh?

Entering in to our 10th year, we want to maintain a sense of fun and excitement, while at the same time expanding the show to fit a broad demographic of fans that we can continue to please.

How many people does it take to pull off the convention in terms of organizers, support, etc?

This show takes the combined effort of hundreds of people, from volunteers to staff, to make sure it all goes smoothly.

Looking forward, where would you like the convention to be in 10 years?

I would love to have the show continue to grow and be a staple of Northwest nerd culture, something that people look forward to each year, and I’d like to continue to make sure it’s a fun and enjoyable experience for all who attend.


Emerald City Comicon Main Page

Dance Hall Pimps Interview

Chris D, Neil, and I got a chance to ask the band Dance Hall Pimps some questions about their group and the debut CD Beast for Love features art from James O Barr who does the very popular comic The Crow.

If you could go back and play one show of yours, which do you wish to relive and why?

Wow… that’s a tough question because of course half our brains go to the show we want to do better and the other half of our brains go to one of those magical everything’s-rocking-just-right shows and would just relive the glory. We all agree that our third Viper Room show on May 14, 2011 is one to relive. It was the end of a series of killer Sunset Strip shows and was the last show before a hiatus to finish recording the Beast for Love LP. The place was packed, and for the first time we saw rows of fans singing along to the songs as we played them. That’s one of those great “first time” experiences for any band.

If you could perform at any venue in the world, where would it be and why?

Easy… We want to be the house band at Fangtasia, the vampire nightclub in the HBO series True Blood. Or play the Marquee Club in London, but that’s now closed. Honestly, our record release show at Hollywood Forever Cemetery is a fantasy come true for us—what a cool venue, and performing for the never-dead spirits of Johnny & Dee Dee Ramone, Woody Herman, and Rozz Williams, not much could top that. But if you’re lookin’ for real life, Jeff Jourard already performed at all the great venues when he was with The Motels and Steve Carr toured with so many great jazz legends that those two guys have probably already played their fantasy venues. As a band we have to say Tipitina’s in New Orleans. We pay homage to the New Orleans sound on songs like Beast for Love and You’d Drink Like I Do Too. And even if it isn’t primarily a rock venue, we got a banjo and a clarinet and a Hammond organ, so c’mon…

What is your most memorable back stage moment?

A moment of doubt seized RJ when we were playing Brixton South Bay opening for the legendary 90’s rock band Firehouse. The crowd was there to see Firehouse. RJC: “I was sitting backstage waiting to go on, knowing that this crowd of classic rockers wasn’t there to see a rootsy swamp rock band with a banjo-playing frontman. I thought ‘they’re gonna hate us.’ Then just as quick I banished that thought from my head and called upon one of my mantras of success: never try to convince anyone of anything, show them you’re already completely convinced. And we went out there and did our show, and they loved it. It was one of those shows when you can tell the audience totally gets it, and feels like they got a bonus by having such a good time with the opening act.

What is your favorite pre-show beverage?

Ha! On those long drives for late night gigs, it’s that energy drink in the little bottle—the 21st Century rocker’s cocaine. But most of the time Steve’s a single-malt man, Jeff does one belt of bourbon—neat. We don’t let Eddie drink anything before the show. Vic drinks chamomile tea or he’ll get excited and play everything at 200 bpm. Bruce only drinks blood. And RJ drinks hot water with Ricola lozenge dissolved in it—a concoction he swears he got from a legendary rock vocalist he sees occasionally in a log cabin in West Hollywood—it’s just not polite to ask him to elaborate.

How did your past influence your decision to be a musician?

We’ve all been playing music since we were kids and none of decided to become musicians—though at some point you grows up and you have to make a Camu-esque decision whether to stay a musician. Eddie’s dad was a music professor in a college, and RJ’s mom was a big band singer in Chicago who married a guy who played ukulele and loved gospel music. They’ve both been working out their childhood issues musically ever since.

Where do you get your inspiration from?

Horror movies inspire us… not the gorenography that passes for horror cinema today, no, the old classic horror movies that had style and mood. The big band era and early rock & roll, R&B and rockabilly are sounds that inspire us. Louis Jordan and his orchestra bridged the big band era into rock and roll—that cat inspires us. The spooky yet authentic weirdness of The Cramps inspires us, especially their ability to be strange without becoming a novelty act. Although every one in the band wrote, co-wrote, or arranged at least one song on Beast for Love, RJ is the primary songwriter and lyricist. RJC: “I looked into a much darker sadder time in my life and tried to tell some of those stories but shrouded them in upbeat even deceptively playful songs.”

How did you get started?

About 3 years ago, RJ and his wife were into the LA underground cabaret scene. Each month some cabarets had a different theme. RJ’s wife suggested that he offer to play one of his old songs “I’m No Prince Charming” for a fairy tale theme cabaret night. Her best friend was dating Jeff Jourard (who was the guitar player for 80’s New Wave group The Motels). So RJ asked Jeff to accompany him on guitar. Well, it went over big, and when they asked them back, Jeff and RJ formed the Dance Hall Pimps. And it took off.

That is 2009. In 2010, we started playing gigs in the LA above-ground clubs and by the end of that year we were offered record deals from two record companies: Mystery Street Records and Lakeshore Records (the music and soundtrack division of Lakeshore Entertainment). We signed with Lakeshore in 2011 and “I’m No Prince Charming” is now one of the songs on our debut album Beast for Love.

You recently collaborated with legendary graphic artist James O Barr for the cover of your album. Tell us about that experience and how the opportunity came about?

It was more of a surprise than collaboration. We have never spoken to James, not even an email with him. Lakeshore Records just off-handedly mentioned it. “Oh, James O’Barr is doing the CD cover; we think you’ll really like it.” Uhhhh, yeah! We were frequenting Goth clubs long before we formed this band together, so when we learned the guy who created The Crow was doing our CD cover, we were floored. But there’s a touch of RJ in the CD cover.

RJ designed a tee with the phrase Madcap Hellspin and wore it for one of our Viper Room shows O’Barr incorporated it into the CD cover on the back of the monster’s leather jacket. Neither O’Barr nor the Dance Hall Pimps will reveal the meaning of the phrase Madcap Hellspin. That’s for the audience to figure out.

What’s on your iPod right now?

We all have a rehearsal take of one of our new songs Ain’t Dyin in My Sleep on our iPods because we’re playing that at our record release show and it’s how we practice outside of rehearsal. But other than that, here’s what we’ve got: RJC: Southside Johnny & Asbury Jukes. Jeff Jourard: Smashmouth. Bruce Mann: Professor Longhair. Eddie Fish: Rome—Jack White’s collaboration with Daniele Luppi and Norah Jones. Vic “Baron” Migenes: Led Zeppelin. Steve Carr: Brahms chamber music. Now if that isn’t a tossed musical salad that explains a lot, we don’t know what is.

Street Crossing copy

Ashley Eckstein talks Season 4 of Star Wars: The Clone Wars and Whats Next for Ashoka

Rcently I got to speak with the lovely and talented Ashley Eckstein. Ashley provides the voice for Jedi Padawan Ahsoka Tano in Star Wars: The Clone Wars and also has a line of merchandise for female Star Wars and Sci Fi fans from her company HER UNIVERSE. I want to thank Ashley for taking the time to speak with us.


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What can you tell us about your new line of clothing and what drew you to create it?

Her Universe is the first merchandise line made exclusively for female Sci-Fi fans! Close to half of all Sci-Fi fans are women and they weren't giving us anything to buy. Selfishly, as a fan myself, I wanted Star Wars shirts that were made for women and I was tired of shopping in the boys section when I wanted to show off my love for my favorite franchise. I quickly found out that I was not alone and I thought that someone had to make a change. I had some connections at Lucasfilm through my role as the voice of Ahsoka and I was able to convince them to give me shot to design merchandise for their female fans. That's where Her Universe began.

What are the biggest obstacles with launching a clothing line?

One of the biggest obstacles in launching a clothing line is making people aware that you even exist. We are also fighting against a major stereotype in the fact that the Sci-Fi world has been dominated by men's merchandise for so long, that the women aren't even looking for us. We rely heavily on social media, conventions and word of mouth to let fangirls and fanboys who want to buy for the fangirls in their life know that we are now available.

What are some of the items you plan to offer and where can fans get it?

We currently have two major licenses, Star Wars and the Syfy properties like Battlestar Galactica and Warehouse 13. We provide apparel and jewelry for these licensed properties on female garments in a variety of sizes. We also offer kids sizes in two styles. Fans can buy our products coming up at New York Comic Con in October, HerUniverse.com and at SyfyStore.com. We are also in talks with several exciting partners who want to carry our product in the broader retail space.

What attracted you to The Clone Wars?

As an actress, having the opportunity to work on anything associated with Star Wars and George Lucas is an honor, so when my agent called with an audition for a new Star Wars cartoon, I definitely jumped at the chance. I originally went in to audition for the voice of Padme and when they heard how young my voice sounded, they asked me to audition for this "new character" instead. I later found out that the new character was Ahsoka, but that was after I had already booked the part. They kept it extremely confidential and I had to keep my role a secret for two years until the series premiered in theatres and on Cartoon Network.

What sort of research did you do?

Of course I re-watched all of the movies once I started working on the show, but the best research I could do is just to listen to our director, Dave Filoni. When Dave talks, I am like a sponge and I soak in all of the information. Dave is like a walking encyclopedia for all things Star Wars and before we record every episode, he gives a dissertation on what the episode is about. It's fascinating to listen to him talk. Any question you have about Star Wars, just ask Dave!

Are you a tech head or gamer in real life and what do you like to do in your spare time?
I must admit that I am not very technical and I lost all of my video game skills after the age of 12, when I fell in love with acting and spent every waking moment at a theatre. However, I have always had a love of sci-fi and fantasy. My imagination knows no bounds and I have always taken to this genre. I've always been the person who beats to their own drum. Not really caring what other people think.

How much interaction do you get with the Clone Wars cast and any fond moments you can share?

We have a lot of interaction as a cast. From the beginning we've always had cast records. It's kind of like an old radio drama. We have become such a tight knit family after working on The Clone Wars for almost 6 years! I think my fondest moments are when we get to go to events together like Disney's Star Wars Weekends. It doesn't feel like work! It's like being able to go on vacation with some of your best friends.

How much time do you have between Clone Wars episodes to prepare for the next episode?

It depends…sometimes only a couple of days and sometimes a couple of months. Ahsoka is not in every episode, so I am not at every single record. I think the thing that would surprise most people is that we get our scripts when we walk into the studio to record. We usually do not get our scripts ahead of time. So you definitely have to be a quick study and be able to take direction well on the spot without having time to practice.

What can you tell us about what is ahead for Ahsoka in Season 4?

Season 4 of Star Wars The Clone Wars is going to be action packed! It's all about the battles! Ahsoka kicks butt in Season 4 and we will continue to watch her grow and mature. While Ahsoka is fierce on the battle lines she will struggle with some teenage emotions this season. She has to act well above her age most of the time but in an upcoming story arc, she will wrangle with some age appropriate emotions that catch her by surprise.

How much input do you have in the character and her development?

I have a lot of input on how I deliver my lines and on Ahsoka's attitude but I do not have any input in her storylines or the writing of her dialogue, and I am perfectly fine with that. We have some of the best writers that work on our show and Dave Filoni cares deeply about Ahsoka and her story. My ideas or storylines would seem so amateur compared to anything that they come up with. Our characters are in very good hands with Dave and his crew.

Have you gone over her final fate yet?

I have no idea what will happen to Ahsoka. I have heard all of the theories, but if something has been decided upon already, I am not aware of the outcome. Of course the thought of anything bad happening to Ahsoka makes me sad, but I want what's best for the overall Star Wars story. I trust Dave Filoni and I can promise you that what he and his writing staff will script for Ahsoka is way better than anything I would ever write!

Have you handled being embraced by fandom and doing conventions? Any fun convention stories?

Being a part of the Star Wars Universe has changed my life. I never imagined that the second they announced my name as the voice of Ahsoka Tano, I would have legions of supporters who automatically had my back. It was incredible! Two weeks after the movie premiered in theatres I was receiving fan mail from all over the world. I love going to conventions and interacting with all of the fans, especially the kids. The Clone Wars has introduced Star Wars to a new generation and I LOVE going to the conventions and meeting all of the kids who are discovering George Lucas' amazing Universe for the first time.

Hoff Joins Piranha 3DD

Just got this press release in. Great news, cant wait to see him become fish food unless K.I.T.T. bails him out.

DAVID HASSELHOFF ROUNDS OUT CAST OF PIRANHA 3DD

David Hasselhoff heads back to the water in this year’s PIRANHA 3DD. He joins the previously announced cast which includes Ving Rhames, Christopher Lloyd, Paul Scheer, Gary Busey, Katrina Bowden, Danielle Panabaker, Matt Bush, Chris Zylka and David Koechner.

Trading in the sandy beaches of “Baywatch” for terror at The Big Wet Water Park, Hasselhoff will face off with the flesh eating fish of PIRANHA 3DD.

A Dimension Films release, PIRANHA 3DD opens nationwide on November 23, 2011.

This is shaping up to be a fun romp.

Interview With Joe Boudrie of Phoenix Comicon On Their 2011 Show

Joe Boudrie, program director of Phoenix Comicon, recently took some time to answer a few questions about the signature pop-culture event of the southwest.

What is the Phoenix Comicon and how did you get started?

Phoenix Comicon is a Pop-Culture Convention built around all things “Geek”. Our mission is to be the signature Pop-Culture event of the Southwest and we’ve been growing steadily towards that goal for 10 years. The Convention was founded by Matt Solberg and we’ve been adding more and more volunteers every year as we’ve grown. Matt started the convention because he enjoyed the shows he went to when he was young and thought that Phoenix should have a fun place for geeks to hang out and share our passions.

How the show has grown and what have you learned over the years from putting on the show?

For the first several years, Phoenix Comicon was a single day event and growth was fairly small, but in 2006 after a presentation at San Diego Comicon given by Dragon-Con organizer Pat Henry, Matt decided it was time to really focus on growing the convention and he put out a call for more volunteers. He booked a bigger facility for a full weekend show and we put together the first elements of what would become the Phoenix Comicon today by adding guests and programming from both Comics and Anime and bringing in Gaming as well.

What are the biggest challenges with putting on your show and your greatest triumphs?

One of the challenges has been keeping up with our amazing growth. We have an exciting and dynamic fan base here and we strive every year to make the event bigger, better and more fun. As we continue to add new guests and develop exciting and unique signature programming like our Zombie Beauty Pageant, Wil Wheaton Rock Band (first hosted at Phoenix Comicon 2009), Steampunk Fashion show and Elegant Lolita Tea Party to name a few-we’ve also found that people are coming from farther and farther away. This year we have attendees from as far away as Belgium and Australia. It’s a lot of work to imagine and organize so many events and to host so many guests, but it’s also the best kind of challenge- one that always keeps our creative juices flowing and generates lots of enthusiasm. Our greatest triumphs are definitely the strong friendships and sense of family we’ve developed from working together. It’s also very rewarding to get such amazing and positive praise from the guests and attendees, many of our attendees enjoy the convention so much, they volunteer and help us grow the team and we have many, many guests who love to return year after year because our event is so enjoyable and because we take such great care of them.

What guests do you have planned?

Almost too many to count. We currently have 135 guests listed on our website and more coming in!

How many people do you expect to attend and how many come from outside the local area?

We are expecting more than 20,000 fans to attend. I’m not sure how many are travelling, but I do know we’re getting close to selling out our host hotel the Phoenix Hyatt Regency.

What is the date of new show and locale?

Phoenix Comicon 2011 occurs May 26th through the 29th at the Phoenix Convention Center with additional programming including all day gaming and evening and late night programming and live bands at the Hyatt Regency Phoenix.

How does your show compare and contrast to other comic conventions?

Many of our staff love attending other conventions throughout the country and they all have great features and different flavors. Our show focuses very much on community, the fan experience and having non-stop events and opportunities to get engaged and involved with all the different elements of pop culture. We have dedicated teams that work all year putting together one of the most impressive programming schedules I’ve ever seen. Over 600 hours of programming encompassing Anime, Comic Books, Costuming, Fantasy, Film and TV, Gaming ( both tabletop and console), Horror, Music, Science, Science Fiction, Steam Punk and all the different things in between. Attendees at our convention always have lots of exciting opportunities throughout the event!

What are some of the new features of this show and what is to come?

This year we’ve focused on making fundamental improvements to our infrastructure including vastly more space for our exhibitor hall and programming. We’ve added and reorganized our staff so that we can do an even better job of making the event run smoothly and be fun for all of our attendees. We’ve done extensive planning and preparation to streamline lines and make the registration, autograph and photo opportunity processes as quick and easy as possible. We’ve added even more night time parties and events at the Hyatt and for all the events that filled up last year, we’ve expanded into larger rooms so that fans will be able to get into their favorite events. We’ve invited more guests than ever before and are inviting bigger stars and guests who haven’t been to Phoenix before or who haven’t been her in a very long time. What’s sure to come from all of this planning and preparation is a weekend of unequaled fun and Geek-dom!