March 7th, 2010 | by simeon
Back in 1987 Games Workshop took the Warhammer universe to the football field, with the result being Blood Bowl, a tongue-in-cheek miniatures game that was easy to learn, play and get addicted to. In the mid-90’s a PC video game version of Blood Bowl was produced with disappointing results. In mid 2009 a new PC
February 28th, 2010 | by simeon
Recently, I had the chance to speak with Chris Taylor about the upcoming Supreme Commander 2, which is poised to take real-time strategy gaming to a new level. I want to thank Chris for taking the time to answer my questions and for Barandon, at Mav PR, for arranging the interview.
Questions from Gareth Von Kallenbach
Skewed
February 21st, 2010 | by simeon
Early on in the game, you’re going to find a video recorder. Your friend, Sinclair, explains just what you do with it and how it works, eventually explaining how, “Usin’ that camera’s a bit like tellin’ a joke. Each time ya tell it the same way, it gets a little more stale – so you
February 14th, 2010 | by simeon
Mass Effect 2 is the easy way out. It’s a cover-based shooter, through and through, ripping out and squashing most of the RPG elements that existed in Mass Effect – inventory management, a surprisingly exhaustive set of skills, armor types, armor mods – but BioWare never really executed any of that well. Instead of revamping
February 8th, 2010 | by simeon
We got to take part in the Bioshock 2 Q&A with the developers. We shared our notes with Ocmodshop.com who
February 7th, 2010 | by simeon
What we know conclusively after three of these expansions is that none of them are ever “minor” no matter how small their list of new features and tweaks. Practically every patch these days winds up breaking or fixing or re-breaking The Game in interesting ways that are never readily apparent but only appear after long
February 7th, 2010 | by simeon
Here's something staggering: a game about the second World War, localized into English, that doesn't even pretend to appeal to a western audience by detailing the campaigns of western armies. Here's something even more staggering: a game about amphibious operations in the second World War that doesn't feature Normandy. To someone who grew up on
February 6th, 2010 | by simeon
If the truth really is in the middle, then Operation Flashpoint 2 is the best shooter ever made. It comes extremely close to violating everything we are supposed to know about console shooters and PC shooters. The fact that it is still fundamentally a console game appears to be less of a case of its
February 1st, 2010 | by simeon
Guerrilla partially deals with the issue that has dogged the earlier games in its series – which was their stubborn refusal to grant the player even a tiny fraction of the freedom implied by their environment-altering gimmicks. In the first Red Faction you were given the tools to alter the levels and then set basically
January 24th, 2010 | by simeon
Had you followed Dragon Age: Origins during the last few months of its release, you’d have no idea that this is much more than just a game with an insatiable desire to cover itself in blood and sell itself with gratuitous sex. I lost faith in the game months before release thanks to just how