People Can Fly Announce AAA Title For Next Gen

I loved Bulletstorm and I am curious what they will come up with next.

PEOPLE CAN FLY ANNOUNCES DEVELOPMENT OF NEW
AAA TITLE AND REVEALS NEW LOGO NEW YORK CITY STUDIO SET FOR EXPANSION IN
2020 Outriders, Bulletstorm, and Gears of War: Judgment developer targets
next-generation platforms with the development of new original IP.  Warsaw,
Poland (July 30th, 2020) – Independent game developer People Can Fly today
announced the development of a new original AAA title planned for release
on next-generation consoles, streaming platforms, and PC. The new project
will be led by People Can Fly’s New York studio which plans to hire dozens
of new staff over the next year. Established in 2002, People Can Fly is
currently developing Outriders with Square Enix, set for release later this
year, and is known for the blockbuster Bulletstorm titles as well as
co-developing several titles in the Gears of War series.

Led by Studio Head, David Grijns, and Creative Director, Roland Lesterlin, People
Can Fly New York will work hand-in-hand with its sister studios in Warsaw, Rzeszow,
and Newcastle to build a highly ambitious, groundbreaking action-adventure title
that takes PCF’s nearly two decades of development expertise in a new direction. To
match the scale of the new project, People Can Fly will grow its New York studio
over the next 12-18 months and additionally open a new startup studio in Montreal. 
"There is electricity in the air at People Can Fly," said Sebastian Wojciechowski,
CEO at People Can Fly. 

"Last year we announced the opening of our New York studio
and revealed Outriders for the first time. Today we have surpassed 250 staff and are
excited to announce the next chapter in the development of our company. Our
intention from the beginning has been to expand People Can Fly into a multi-project
studio and continue to build a global presence for our brand. We are marking this
unique moment with the presentation of PCF’s refreshed visual identity. With the
launch of the next-generation consoles later this year, we are incredibly excited
about the future of People Can Fly and the games industry as a whole.”  "It’s rare
to ever get the chance to work on an original AAA game in today’s world, never mind
being part of the origination process,” said Roland Lesterlin, Creative Director at
People Can Fly New York. "We’re looking for brilliant and curious people to help us
shape the vision of this incredible new world we’re building.” People Can Fly is
currently hiring for a variety of roles, in all locations. For more information and
to view all available positions, please visit peoplecanfly.com/career
(//peoplecanfly.com/career). 

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People Can Fly – Official website
(https://clicks.prowly.com/c/c1A/wuN/a19eAreydIu-DPc03XGr2a/bzD/oct/F/23d9ab83)
People Can Fly – Facebook
(https://clicks.prowly.com/c/c1A/wug/a19eAreydIu-DPc03XGr2a/bzD/oct/F/9239d9ce)
People Can Fly – LinkedIn
(https://clicks.prowly.com/c/c1A/wu5/a19eAreydIu-DPc03XGr2a/bzD/oct/F/2a883b15)  

About People Can Fly:
Established in 2002, People Can Fly is one of the best AAA game development studios
in Poland and one of the leading UNREAL ENGINE studios in Europe with plans for
further expansion in North America. PCF made its mark on the shooter genre and is
known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears
of War: Judgment (published in 2013), Bulletstorm (an original, Unreal Engine
3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published
in 2011) and the award-winning Painkiller (launched in 2004). People Can Fly is
currently working with SQUARE ENIX on its latest game – Outriders – a very ambitious
RPG shooter, which is set for release in 2020.