Gaming Trailers

Published on March 7th, 2018 | by gareth


The Piano Brings New Horror To PC Games

This may be worth a look. Always room for a new horror game.



** Noir horror adventure The Piano to launch this Spring

  • Jonathan Stemmildt’s ambitious game has been five years in the making
  • Mistaken Visions and Game If You Are to team up to finish development
  • New teaser trailer unveiled

7 MARCH 2018 — Mistaken Visions and Game If You Are are pleased to announce a new
partnership to launch ambitious indie game The Piano this Spring.

Five years in the making, The Piano fuses traditional survival horror with
noir-style murder mystery to create an unsettling and riveting indie adventure.

The game was originally slated for release early in 2017 but, in response to
feedback from testers, creator Jonathan Stemmildt opted to delay the game and has
been working away in silence over the past year. Now, a teaser trailer has been
unveiled, along with a set of brand new screenshots showcasing the many improvements
made since last January.

To launch the game, Mistaken Visions have partnered with indie game consultancy Game
If You Are. As a result of the partnership, the game will now feature a fully voice
acted cast of characters — with recording taking place at present. Game If You
Are’s director Lewis Denby — co-creator of critically acclaimed adventure game
Richard & Alice — joins The Piano team as Producer.

Mistaken Visions’ Jonathan Stemmildt, creator of The Piano, said: “Five years ago I
had the idea of making a horror game that wasn’t just about the scares, but which
featured a deep and personal story that players could become emotionally invested
in. It was my first game and I never really expected much to come of it – but
suddenly, something I dreamed about for years is becoming reality, and time is just
flying by. It feels great!”

Lewis Denby said: “I first discovered The Piano 18 months ago. When Jonathan sent me
an early demo, I found a game that, while rough around the edges, had an atmosphere
and personality unlike anything I’d ever played before — and since then, Jonathan
and I have kept collaborating on occasion, slowly nudging it towards completion.”

He added: “I’m really pleased that we’ve been able to partner up in a more official
capacity. It’s been great working together, and I think the results are already
speaking for themselves. Together we’ve taken Mistaken Visions’ already
extraordinary work and started adding that extra layer of polish. The voice acting
in particular has really lifted the experience — but it helps that the game itself
was already so creative and captivating!”




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