Published on February 2nd, 2018 | by gareth0
PUBG Reports Impressive User Data
I am late to this game and need to play it.
3D Replay Usage and Social Sharing Surge Among
“PLAYERUNKNOWN’S BATTLEGROUNDS” Gamers
SEOUL – Feb. 2, 2018 – Minkonet, a prominent Seoul-based gaming technology company, today reported usage data for its ground-breaking 3D replay functionality within the multiplayer online hit, “PLAYERUNKNOWN’S BATTLEGROUNDS” (PUBG). The company estimates more than nine million replay views daily, with an average of five minutes of replay viewing time per game session. Additionally, 70 – 80 percent of players utilize the recently released Death Cam feature. The data comprises Minkonet’s internal research, external tracking sites and a sampling of player usage including streamers and content creators.
“We’re helping PUBG further strengthen user engagement through our replay technology,” said Gilbert Kim, President & COO of Minkonet. “There is a tremendous amount of raw content just waiting to be unleashed within gaming titles and we’re starting to see some great use cases.”
These insights confirm that 3D replay technology has become an integral component of the overall PUBG gaming experience. Key motivators for engaging with replays in game include seeking insight into cause of death, research of other players’ strategies and overall training. Beyond the in-game environment, players are leveraging the intuitive replay camera system to create and share video highlights and high-quality cinematic shorts across social platforms including Twitch and YouTube.
View an example of one player’s cinematic creation here*: https://youtu.be/jtwcbqnJLGs
Minkonet’s proprietary gaming technology captures robust 360-degree high-definition data files, including the dynamic behavior of each gaming participant during a match and provides seamless playback free of slowdown or gamer lag. Minkonet is also currently developing artificial intelligence (A.I.) driven cinematic highlights that will automatically mash up key moments of one’s game session. In addition, the company is developing a solution powered by anti-cheating A.I. algorithms for the gaming industry.