Published on March 10th, 2014 | by gareth0
Tactical Turn-Based Game Duelyst Announced
COUNTERPLAY GAMES REVEALS NEW TACTICAL TURN-BASED STRATEGY GAME DUELYST,
LAUNCHES KICKSTARTER CAMPAIGN TO FUND DEVELOPMENT*
*Competitive Multiplayer Game for PC, Mac and Web Features Gorgeous
Artwork, Real-Time or Asynchronous Gameplay and Incredible Customization*
*SAN FRANCISCO – March 10, 2014 – *Counterplay Games, a developer team made
up of veteran developers and creators from AAA games including *Diablo III,
Rogue Legacy* and the *Ratchet & Clank* series, today unveiled *Duelyst*, a
tactical turn-based strategy game for PC/Mac and Web with a heavy focus on
ranked competitive play. The group announced the launch of a 30-day
Kickstarter campaign, now live at http://kck.st/NLR937, to crowdsource at
least $68,000 in funding for the game’s development.
Slated for an Alpha launch in Q4 2014*, Duelyst *has an expansive identify
and mythology, with gorgeous landscapes filled with rich, complex
characters, untold stories and unraveled histories. The focus is
on squad-based combat on a tactical map with fast-paced multiplayer 1v1
battles where victory comes from defeating your opponent’s General. At
launch, there will be five unique factions with a roster of 100+ battle
units and spells.
– *Customize Your Battle Squad*: Select from a roster of 100+ battle
units and spells, each with different stats and abilities that interact in
unique ways during combat. No squad or battle will play out the same.
– *Skill-Based Tactical Combat*: *Duelyst *is about unit positioning,
understanding your squad’s capabilities, anticipating your opponent and
maintaining board control. At its core, *Duelyst* is a tactical tabletop
board game without all the manual math calculations.
– *Real-Time or Asynchronous Gameplay: *Players can choose from multiple
game modes, including Ranked Draft or Ranked Normal, where each turn lasts
90 seconds in a multiplayer head-to-head synchronous live game. Or players
can choose asynchronous, non-ranked matches with no limit to the length of
time for each turn in the Practice Casual mode. In Single Player mode,
players can challenge themselves against the computer AI and progress by
unlocking new battle units and spells.
– *Competitive Multiplayer*: Find equally matched players to play
head-to-head anytime in Ranked Normal or Draft mode on various competitive
– *Short Sessions*: Each game session is designed to be played in less
than 30 minutes, so players can engage in competitive skill-based games
without investing hours towards a single session.
– *Unlockables*: Winning multiplayer matches and completing objectives
in Single Player will unlock new battle units, spells, and alternate skins.
Every battle unit and spell is earned by spending time playing the game.
For more information on *Duelyst* and Counterplay games, go to