Published on August 25th, 2011 | by simeon0
Hedone Interview and Images
Recently I got to speak with Mario Rizzo (Game Director at Acony Games, about the new pending shooter Hedone. I want to thank Mario for taking the time to speak with us. You can sign up for the beta by going to the companies webpage as well.
What is the storyline for the game?
There is a trailer that explains the entire back story of the game Hedone Trailer You can also check our website www.Hedonetv.com for more information.
What types of weapons will be available?
The players have access to a variety of conventional and modified weapons from the near future. They will also have access to John J. Lazar’s technology which spans from robots to mini-Gatling guns to special combat endorphins to give the contestants the edge in a match.
What enemies will players face and will there be vehicles that players can use?
The players will face other contestants in various combat modes on the show. The players do not operate vehicles but they can control some of John J. Lazars technology (such as the flying Blastdrone) in order to win matches and destroy their opponents.
What can you tell us about the gaming engine and what it will bring to the table?
The title uses Unreal Engine 3 and we include all the features of a retail title in the creation of Hedone. The engine provides everything from physics, high dynamic range lighting, destructible environments, etc….
What are some of the locales gamers will see in the game?
The Hedone television shows select only the most interesting locales for its viewers. The show can take place anywhere from a prison, to a sports stadium, to an abandoned shanty town in the desert. John J. Lazar’s scouts only look for the most suitable and fun locations in order to host the show each week.
What type of multiplayer will the game offer?
Hedone focuses on multiplayer gameplay and will have various game modes at commercialization. We have not announced them all yet and they will all be revealed in time during our closed beta.
Blending action with a detailed plot can always be tricky, how have you attempted to create this in your game?
Hedone is operated by us as a modern television show. Details of the plot are interwoven into our levels, gameplay, and also primarily in our operation of the game. The story of Lazar.US and John J. Lazar will unfold in a series of updates over the next several years. The team has crafted the story to run in tandem with our live service.
What are some of the biggest obstacles you see in creating the game, and what are your biggest goals for the game?
The biggest challenge is ensuring that we have the highest quality game for our audience. The FPS genre is a very competitive space and the goal of Hedone is to be the highest quality Free to Play FPS title. We want to offer the quality of a retail game for free to gamers around the world.
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