BlizzCon 2010

by Jeff Lange and Trista Olson

What’s that stampede of thousands of pale-skinned, darkly clothed, screaming and cheering gaming fans? That’s right! It’s that time of year again! Blizzcon 2010!

Every year Blizzcon gets a little bit better at handing out badges and organizing the convention goers prior to entry. The addition of a barcode system emailed in advance provided a sort of ticket to get your ticket made the long line as simple as it could hope to be.

And let’s talk about the goodie bags. Oh yes, the goodie bags. The legendary bag of loot often-lusted, even dreamed about! In game giveaways this year were a World of Warcraft “Deathy” pet and special decals for your Starcraft 2 units. The feature goodie this year was a dragon statue known as “Dethling” that really pops! There were far fewer elements to this year’s goodie bag, but in terms of quality over quantity, I definitely think Blizzard got it right with opting to go with one excellent item rather than 10 different boxes of mints, a bouncy ball, etc. Dethling now oversees my entire operation from a perch of honor on top of my computer system.

Very early on during the opening ceremony we were told we could pick up our souvenir program (which was conspicuously missing from the goodie bag) immediately following the opening ceremony. “Yeeeessss!” I thought. “That means there’s going to be a major announcement they don’t want spoiled by the program!” Would it be news about their next MMO? News about the movie? An entirely new game? Blizzard games moving onto console platforms? Would the news be as exciting as any of those things? No. No it would not.

So what WAS the big news at this year’s Blizzcon? A Diablo class was announced. No, I’m not kidding. You may remember Blizzcon 2008, where the only major announcement was that a caster class would be present in Diablo 3. They did it again. This year, we learned that in Diablo 3 there will also be characters that shoot arrows. This time it will be known as a Demon Hunter. If the Amazon and the Assassin from Diablo 2 created a lovechild, the Demon Hunter would be the result.

Minor announcements include an arena system of PvP for Diablo, the ability to downloadable Cataclysm expansion for World of Warcraft, and does anyone remember the WoW movie they said they were working on 2 years ago? They have a director – Sam Raimi. Any news about the next-gen MMO they’ve been hiring for and working on for years? Nope. “Don’t expect any sort of information about that this year or next.” Much like the lackluster Blizzcon of 2008, the 2010 version had very little in the way of breaking information about Blizzard Entertainment’s plans for the future. A great disappointment for sure after the wealth of exciting developments discussed and put forth at Blizzcon last year. When discussing the lack of new information present at this year’s event with a veteran of every Blizzcon all the way back to 2005, she pursed her lips and sighed, calling this year’s event “Disappointing” and “the most boring one yet.”

The lack of news about future works was exacerbated by the massive lines that pervaded the entirety of the convention. It appears that many of the smaller vendors present at Blizzcons past were either not invited or chose not to attend this year’s event, meaning the lines at the vendors who were present were absolutely flooded and overwhelmed by convention-goers. The craziest story I heard was from a man who stood in line over FOUR hours for the infamous swirling “Loot Elemental” booth. His reward for standing in line for over 240 minutes? Nothing. Good game sir, now go get in another line. Now of course Blizzard cannot control who stands in what line, but when the main gaming attractions consist of a 10 minute playable demo (Diablo 3), a few custom games for Starcraft 2, and a small snippet of a beta that has been going on all summer long (WoW: Cataclysm), convention goers will be angling for more to do.

So what was offered in the stead of new information? Panels. Lots and lots of panels. And they were good! They have always been insightful and educational and Blizzcon 2010 was no different. The problem is that they do not generate buzz. There was no buzz at Blizzcon this year. Instead of being absorbed in excitement and hearing all the chatter of what’s next to come, Blizzcon 2010 had all the excitement and energy of an art museum.

The nightly events served as a cap to each day of the convention. Jay Mohr was back to serve as MC for the costume and dance contests, and his unique blend of sarcasm, humor, and wit played nicely to the gamer crowd. This year however, he was paired up with Kat Hunter, who served as a co-host for the event. In as much as Mohr succeeded as a vibrant host for the event, Ms. Hunter dragged down the energy. She seemed completely out of her element, unable to respond to Mohr’s blend of humor, and wins the award for Best Stick-in-the-Mud at Blizzcon 2010. Blizzard would be wise to let Mohr work the show solo at future Blizzcons, or at least find him a suitable partner. He understands what it should all be about.

The stage design for the costume contest can be described in no other words but “Epic Fail.” The contest was dragged to a snail’s pace as instead of “oooing” and “ahhing” over the excellent costume work, fans got to watch cos-players play a unique game of Frogger as they struggled to walk up and down ramps and stairs in their elaborate costumes. That’s right, you know that costume you just worked 6 months on? Good luck keeping it from breaking while trying to get on the stage! Seriously, this is something that should never have happened and it is atrocious that, for so many costume designers, their one moment of recognition was ruined.

The final concert featuring Tenacious D was excellent. It seems that Blizzard has finally (and wisely) put their tongue-in-cheek metal band “Level 80 Elite Tauren Chieftan” to rest and let Jack Black, Kyle Gass, and the band bring the roof down on the Anaheim Convention Center. It’s hard to imagine a better choice of band to rock the lives of this demographic. Kudos to Blizzard for getting this one right! It’s just disappointing that the biggest highlight of Blizzcon 2010 came from a group totally unaffiliated with Blizzard Entertainment.

Skewed and Reviewed Magazine Issue #4 Cover

As we work away on our next magazine, I wanted to pass along the work in progress cover. We have a huge holiday gift guide planned as well as some great interviews, previews, travel stories and a look at the new Harry Potter and Battlestar Galactica exhibits and so much more. We will also have the magazine available in an I Pad Format. Contact me at gareth@nwlink.com for more information.

SKNR_Magazine_Q4_2010_cover3

Paranormal Activity 2

Paranormal Activity 2 is a prequel/sequel to the first Paranormal Activity. In the first movie we witnessed the haunting of Katie and Micah’s home. The strange disturbances in their home increases when Micah decides to purchase a new video camera to catch any unusual activity in the home. The activity soon becomes full blown demonic activity that results in the death of Micah and the disapearance of Katie.

The first movie is viewed through the eyes of Micah’s camera. This gives the film a documentary (think Blair Witch Project) feel. If you’re not a fan of this sort of filmography, then I recommend not seeing either Paranormal activity 1 or 2, for they do not stray away from this type of filming. The first movie left us with wondering why these occurances began and why they could not get rid of the demon.

In Paranormal Activity 2, a family returns home to find their entire house ransacked. The family mistakenly believes that they were burglarized and decide to have security cameras installed around the home. Through a home video camera that the daughter uses and the security cameras, we witness all the odd happenings in the home that escalated into Paranormal Activity 1. The story fills us in about what happened before the first movie, what the connection is within these two families and more imporatantly where Katie went after Micah was killed.

Don’t be fooled, folks. A lot of what you see in the trailers are not even shown in the movie, so please do not get your hopes up. The Halloween season has come to a close and I have yet to see a good scary movie. The first Paranormal Activity in my opinion was a lot better. Disappointment is all I felt when leaving this movie and at best I recommend this as a movie rental, of the cheap, Red-Box variety. If you do end up going to see it in theaters, go in knowing it will be a long wait before the good parts happen which, again, are very few!

Conviction

Conviction is an amazing true story about Betty Anne Waters (Hillary Swank). Betty Anne is a devoted sister who goes to law school in an effort to help her brother Kenny (Sam Rockwell). Kenny was wrongfully convicted of armed robbery and murder in the first degree of a woman in 1983. With the help of Betty Anne’s friend Abra Rice (Minnie Driver), of attorney Barry Scheck (Peter Gallagher) and The Innocence Project. The Innocence Project is a nonprofit organization that helps exonerate innocent people with the help of DNA testing. Hillary Swank and Sam Rockwell deserve to be in the running for Oscars for roles they portrayed in this movie. Conviction will tug on the heart strings and make you smile at the same time.

I had the honor of meeting Juliet Lewis, Director/producer Tony Goldwyn and Betty Anne Waters herself. Tony Goldwyn discussed the project and how it took him nine years to complete. He also spoke about the timeline of the movie and how certain parts were slightly changed for dramatic effect. All court transcripts and documents were used in the filming to provide exact information. Juliet Lewis plays a small role as Roxanne who was one of the witnesses on the stand. Although her role is small, it serves as a pivotal part of the story. This is a highly-recommended, Oscar-worthy, must-see movie. For nearly a decade now, Betty Anne continues to help the Innocence Project in New York and New England to help those who have been wrongfully incarcerated. For more information or to help, please go to www.innocenceproject.org.

Mars Needs Moms Poster and Synopsis

MARS NEEDS MOMS (In Disney Digital 3D™ and IMAX® 3D)
WALT DISNEY PICTURES/IMAGEMOVERS DIGITAL

Genre: Comedy Adventure
Rating: TBD
U.S. Release Date: March 11, 2011

Cast: Seth Green, Dan Fogler, Elisabeth Harnois, Mindy Sterling, Kevin Cahoon and Joan Cusack
Director: Simon Wells
Producers: Robert Zemeckis, Jack Rapke, Steve Starkey, Steven Boyd
Screenplay by: Simon Wells & Wendy Wells
Based on the book by: Berkeley Breathed

Take out the trash, eat your broccoli—who needs moms, anyway? Nine-year-old Milo (Seth Green) finds out just how much he needs his mom (Joan Cusack) when she’s nabbed by Martians who plan to steal her mom-ness for their own young. Produced by the team behind “Disney’s A Christmas Carol” and “The Polar Express,” “Mars Needs Moms” showcases Milo’s quest to save his mom—a wild adventure in Disney Digital 3D™ and IMAX® 3D that involves stowing away on a spaceship, navigating an elaborate, multi-level planet and taking on the alien nation and their leader (Mindy Sterling). With the help of a tech-savvy, underground earthman named Gribble (Dan Fogler) and a rebel Martian girl called Ki (Elisabeth Harnois), Milo just might find his way back to his mom—in more ways than one.

Notes:
• Berkeley Breathed, a Pulitzer-Prize winner for his comic strip “Bloom County,” is the author and illustrator of the book “Mars Needs Moms.” The story was inspired by a particular moment of disagreement that took place between his son Milo and his wife.
• Producer Robert Zemeckis, who wrote, directed and produced “Disney’s A Christmas Carol” and “The Polar Express,” is a pioneer in performance-capture filmmaking. The process digitally captures the performances of the actors with computerized cameras in a full 360 degrees, allowing actors like Jim Carrey and Tom Hanks to play several roles of varying ages in one film, and for 36-year-old Seth Green to portray a 9-year-old.

Produced by the team behind “Disney’s A Christmas Carol” and “The Polar Express,” “Mars Needs Moms” showcases nine-year-old Milo’s (Seth Green) quest to save his mom (Joan Cusack) from Martians—a wild adventure in Disney Digital 3D™ and IMAX® 3D that involves stowing away on a spaceship, navigating an elaborate, multi-level planet and taking on the alien nation and their leader (Mindy Sterling).

!cid_image003_jpg@01CB6ED7

Rhys Ifans to Menace Spider-Man

Here is the news release confirming what we broke today via our Facebook and Twitter Feeds.

While the bad guy has not been named, early drafts of the script show the Lizard as the bad guy. It is key to note that the original script for Spider-Man 4 had a group of bad guys.

CULVER CITY, Calif., October 11, 2010 – Rhys Ifans will play the villain, opposite Andrew Garfield as Peter Parker and Emma Stone as Gwen Stacy, in the next installment of Spider-Man from Columbia Pictures and Marvel Studios, it was announced today by Amy Pascal, co-chairman of Sony Pictures Entertainment and Matt Tolmach, president of Columbia Pictures. The film, to be directed by Marc Webb from a screenplay by James Vanderbilt and produced by Avi Arad and Laura Ziskin, will begin production in December and will be released in theaters nationwide in 3D on July 3, 2012.

Commenting on the announcement, Tolmach said, “We have been very fortunate to attract some of the best actors working today to play the villains in the Spider-Man movies, and it is exciting to see that trend continue with Rhys Ifans. After seeing his performance in our upcoming film Anonymous, we’re in awe of his talent and think he’s the perfect choice to take on this role.”

The filmmakers prefer to not reveal which character Ifans will be playing in the forthcoming film.

Webb added, “What sets the Spider-Man villains apart is the complexity of their relationships with Peter Parker. Rhys’ incredible ability to embody both warmth and rage makes him the ideal choice for this character.”

Spider-Man is being overseen at the studio by Tolmach and Rachel O’Connor. Ifans is represented by United Talent Agency, Brillstein Entertainment Partners, and Independent Talent Group.

RHYS IFANS’ breakout performance came in 1999 in Roger Michell’s Notting Hill, opposite Julia Roberts and Hugh Grant, for which he received a BAFTA Film Award nomination for Best Performance by an Actor in a Supporting Role. Prior to that, Ifans starred in Heart, Twin Town, August, and Dancing at Lughnasa, and since then, he has appeared in more than 20 films, including Vanity Fair; Rancid Aluminium, Little Nicky; The Replacements; Hannibal Rising, Enduring Love; Human Nature; Formula 51; Hotel; The Shipping News; Once Upon A Time in the Midlands, Elizabeth: The Golden Age, Pirate Radio; Greenberg; and Nanny McPhee and the Big Bang. He will next appear in Mr. Nice, Harry Potter and the Deathly Hallows, Passion Play, and Columbia Pictures’ Anonymous, for director Roland Emmerich.

On television, he played the role of Peter Cook in Terry Johnson’s “Not Only But Always,” for which he won the BAFTA TV Award for Best Actor. He also appeared in “A Number.” In the theatre, Ifans has appeared in “Accidental Death of an Anarchist,” “Bad Finger,” “Volpone,” “Under Milk Wood,” “Beautiful Thing,” “Thyesters,” and, most recently, Patrick Marber’s adaptation of “Don Juan in Soho” at the Donmar Warehouse.

World of Warcraft Cataclysm Screens and Content Overview

(Thanks To The Rev for the PICs)

Blizzard has clearly put forth a good deal of effort in Cataclysm to make the experience for new players a more friendly and positive undertaking. A new player who enjoys the first hour or so of gameplay is going to be thirsting for more. A new player who is frustrated or bored may let their trial account expire without a second thought. Having personally seen new players try the game, not finding it to their liking, and give it up rather quickly, I wanted to take a closer look at the newbie quests and zones in Cataclysm and see how Blizzard’s efforts in creating an engaging and enjoyable starting experience have developed. For the purposes of this article, the starting zone is limited to the area for characters levels 1 through 5, just as they are taking their first steps into the world of Azeroth. For these rankings, I took the following three major aspects into account:

・ Does the starting zone give a good idea of what it means to be a member of the race?
・ Are your actions important? Do the stakes presented give you a feeling of accomplishment?
・ Are you enjoying it? Is it exciting? Is it fun?

All reviews based on content available in World of Warcraft Cataclysm Beta Patch 4.0.3.13117

Warning! Spoilers ahead!

THE BEST OF THE BUNCH

Worgen – You’re thrown right into the thick of things and the pressure is on! Will your people survive? Excellent atmosphere and you feel like the actions you are taking are making a difference in the battle for survival. It would be tough to rip the keyboard out of someone’s hand while they’re in the middle of these quests.
Troll – I found myself saying “Wow!” out loud many times during these starter quests. The new starter town for trolls looks great. A pit fight at level 2? Yes please! Getting to ride a mount in the first five levels is a nice treat. I laughed out loud when my baby raptor pack assaulted my enemy. The end boss fight of this area is nothing short of terrific, and at the conclusion you find yourself feeling both the pain of loss and hope for better times ahead. A new player could definitely find themselves bit by the MMO bug after emerging from Echo Isles.

Goblin – A very different tone and feel compared to other starting areas, and that’s a good thing. You really learn the swagger of being a goblin in this zone. Driving a hot rod and throwing a huge party contrasts nicely with the disaster that befalls the populace. An engaging cut scene on the ship caps off the start of an intense but whimsical journey.

Gnome – Drops you right into the contaminated city of Gnomeregan “in media res” and gives a good impression that you’ve been working hard in the effort to reclaim your city from the vicious trogs, scheming usurpers, and deadly radiation. A series of quests given from the leadership of your race puts you in the forefront of a major confrontation to reclaim your rightful stomping grounds. This area does a good job of grasping the gadgetry, quirky fun, and dedication that makes gnomes one of the most identifiable races of the land.

PRETTY GOOD

Undead – The interactions with those just discovering their Forsaken selves lay the foundation of a dreary atmosphere that covers over the zone like a fine mist. This is an area that scores high in the areas of race identification and atmosphere, but lower in importance of actions.

Human – The combat and story is fairly ordinary, but using the “fire extinguisher” in the woods is probably the best fun of any quest 1-5 in the game! The graphic of the extinguisher alone is enough to make you laugh and say “Yeah!!! Who you gonna call?!” Are your actions important? Sure. Are the struggles of your race clearly laid out? Somewhat. Is it fun? Oh, absolutely!

RUN OF THE MILL

Tauren – Not enough emphasis is placed on the recent political turmoil and controvery of the Tauren leadership. This needs to be more prominent from the get go. There is little sense of urgency or purpose here.

Dwarf – A couple of token quests dealing with beer and finding relics really only provide a surface level exploration of what the dwarven race is about. The conflict with trolls seems lackluster and almost unimportant. At least the gyrocopter ride out of the area is interesting.
Blood Elves – There’s a focus on the Blood Elves interest in mana, but other than that there really isn’t anything compelling or engaging about the experience. The spiral tower assaulted in the final quest looks pretty good.

BELOW PAR
Orc – In serious need of help. A variety of uninspired kill quests that serve little purpose. The only saving grace is “Lazy Peon” which remains a great source of humor. Whack those lazy orcs back into shape! Desperately needs some sort of sense of Orcish honor and lust for battle.

Night Elf – Zzzzzzz. One might struggle to stay awake during this series of quests. There is zero sense of accomplishment. Zero sense of excitement. Zero sense of fun. What one learns about Night Elves from these opening quests is that Night Elves appear to be very boring.

NOT ACCEPTABLE

Draenai – Is this getting updated? It desperately needs to be. It has been nearly four years since Draenai crash landed onto Azeroth, and yet the opening quests still deal with a crashed ship, looking for survivors, and finding supplies. Four years later. This is not acceptable. It makes no sense at all. Cataclysm is all about changes in the world and confronting those changes. Although the opening cinematic for the race discusses current events, Draenai are apparently discussing events that transpired 4 years ago as if they just happend 4 minutes ago. Fix this zone! They deserve better.

All things considered, Blizzard has done a nice job making the newbie zones very accessable and easy to navigate for all types of players. There are some excellent storylines in place for some races, while others still need some work. Overall, the future for players in Azeroth is looking quite bright indeed despite the influence of a Cataclysm!

WoWScrnShot_100910_141849


WoWScrnShot_100910_141833


WoWScrnShot_100910_141829


WoWScrnShot_100910_141607


WoWScrnShot_100910_141331


WoWScrnShot_100910_141318


WoWScrnShot_100910_141244


WoWScrnShot_100910_141241


WoWScrnShot_100910_140850


WoWScrnShot_100910_140842


WoWScrnShot_100910_140837


WoWScrnShot_100910_140611


WoWScrnShot_100910_140553


WoWScrnShot_100910_140447


WoWScrnShot_100910_140317


WoWScrnShot_100910_140252


WoWScrnShot_100910_140248

Greg Hastings Interview for Paintball 2

Recently we got to talk with Paintballo legend Greg Hastings about his life and the new game Paintball 2. I want to thank Jonathan De Guzman for providing us with the questions.

Will the NPPL be utilizing the APPA ranking system? And if so, will the USPL be honoring the PSP classifications now that the PSP has changed its guidelines?

GH: We made our own rules, and mixed it up for every field in the game. We added enough format variations to keep the game fun for many hours.

What teams will be on the game?

GH: We have over 1000 real players in the game. You’ll have to unlock all the teams to find out. Its full of real players, from Pros, to kids, to Mom’s, and rookies.

You had Part Time Ninjas on your first one, will they be on there again?

GH: We have been taking pics of players and teams for 3 years, so its hard to say. If they got their pics taken and signed our agreement, then yeah, they made it in.

Will we see modifications to the 7-man format such as a best of 3 or something similar to Millennium?

GH: We made up all the rules, so we follow no ones rules. In order to make video games fun, ya gotta let it loose and have as many options as possible. That’s why leagues like that struggle these days and scenarios dominate.

What marker are you currently using in tournaments?

GH: I use a T2 pump and a 02 Cocker, both with Stiffi Carbon Fiber and Crossfire air system. These are the best of the best!

Other than paintball, what occupation do you hold?

GH: Well, right now I am the creative lead in my game franchise. I make video games!

Do you have any other hobbies?

GH: I collect vintage Honda motorcycles. Late 60’s, early 70’s. Mostly CL versions. ( “high pipes” )

Do you know an exact date on when it comes out for PS3?

GH: I sure do. It will include the MOVE technology and will be super fun! Plus, the DLC for this is killer!

Is this mainly a woodsball game?

GH: Not at all. It has EVERY kind of paintball in it.

Who are you playing for now in the game?

GH: I play on your team.

Will you be holding any clinics if so, where and when?

GH: My Tour of Duty 2011 will have some Ninja training courses. Keep an eye on my TOD 2011 announcements soon. Www.GregRedHastings.com

The Social Network

It’s hard to find anyone who doesn’t know about Facebook. On any given day, at least 250 million active users log on to Facebook and spend over 700 billion minutes per month updating their status, posting pictures or playing casual games. So dominant is this social network, the name itself is both a brand and a verb. Who would have thought that sharing inanities about what we’re currently thinking, eating, reading, watching with our friends would garner such interest? In the new movie The Social Network, director David Fincher sets out to show how, from the very humblest beginnings, Facebook became the juggernaut that it is today.

In 2003, after a debate and breakup with his girlfriend, fueled by his frustration at his exclusion from the social elite, Harvard undergrad and computer programming genius, Mark Zuckerberg, sits at his computer one night and changes the face of the internet. In just a few hours Zuckerberg, deftly played by Jesse Eisenberg, circumvents the firewalls and security of Harvard and creates a website that allows visitors to rate the ladies of the campus. Within a few hours, the thousands of hits crash the vaunted computer network of the university.

While Harvard staff was not impressed with his efforts, it certainly caught the attention of his fellow students, most notably the Winklevoss brothers, who seek out Zuckerberg with the intention of creating an exclusive website for Harvard students. While seemingly mulling over the proposal of the new site, Zuckerberg rapidly, and obsessively, develops his own. The early version of what would eventually become Facebook soon becomes a campus sensation, much to the dismay of the Winklevoss brothers.

Andrew Garfield plays Zuckerberg’s friend Eduardo Severin who funds Zuckerberg’s efforts. Facebook rapidly became the height of social hipness as its exclusivity widened to more colleges and universities. College students across the country created profiles and quickly spread news of the site simply by word of mouth. Or rather word of email. The success of Facebook soon gains the attention of Sean Parker, played by Justin Timberlake. Parker had risen to prominence as the creator of the popular file sharing site Napster and was eager to become involved with the growing success of Facebook. While Mark is fascinated and inspired by Sean’s slick style, Eduardo isn’t impressed and is highly suspicious of Sean’s motives as well as his shady reputation. As the trailers and posters have touted, you can’t get to 500 million friends without making a few enemies. Jealousy feeds insecurities that feed accusations that eventually lead to lawsuits.

Eisenberg is fantastic as the egotistical, neurotic, and highly intelligent Mark Zuckerberg, but the true breakout performance of the film has to be that of Andrew Garfield, who has been cast to play Spiderman in the next trilogy of the very popular film series. The British actor who was born and raised in Los Angeles has an understated charisma and appears very capable of becoming a leading man. He infuses Eduardo with class and humanism as he tries to be the friend Zuckerberg doesn’t think he needs.

The film is told largely through flashbacks during a deposition hearing between the parties involved in the lawsuits. Director Fincher skillfully allows his characters to drive the film, letting the story unfold in telling scenes, giving the characters ample room to shine without becoming preachy or resorting to grandstanding.

The characters, despite their flaws, do come across as very believable and sympathetic, even though it’s difficult to imagine going from students to inventors of a pop culture phenomenon, to billionaires in just a few short years. Very few corporations that become dominant in their industry do so without critics, challengers, and those that claim they were responsible for whatever success a company gained.

While The Social Network does not overtly place blame, the light it shines on Zuckerberg isn’t altogether flattering. Surprisingly, the film does not go to the extreme with tech talk. It instead focuses on the relationship between the characters and how they handled the drastic and sudden changes in their lives brought on by a simple program called Face Mash, which became the basis for Facebook.

Strong supporting work in the film combined with the great performances of the lead characters makes The Social Network”a very solid and entertaining film that, for my money, is one of the better films of the year.
While it would be easy to jump to judgment and brand many in the film as egotistical rich people who should be grateful for what they have, I remembered that absolute power corrupts absolutely and I wondered just how well any of us in the audience would react if we were ever faced with a similar situation.

Four stars out of five